source: trunk/src/core.h @ 251

Last change on this file since 251 was 251, checked in by sam, 11 years ago

Skeleton for sample entity and sampler manager classes.

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File size: 893 bytes
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1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The main header
13// ---------------
14//
15
16#if !defined __DH_CORE_H__
17#define __DH_CORE_H__
18
19// Base types
20#include "matrix.h"
21#include "timer.h"
22
23// Static classes
24#include "video.h"
25#include "scene.h"
26#include "input.h"
27#include "profiler.h"
28
29// Entities
30#include "entity.h"
31#include "font.h"
32#include "tileset.h"
33#include "sample.h"
34#include "world.h"
35
36// Other objects
37#include "dict.h"
38#include "map.h"
39#include "layer.h"
40
41// Managers
42#include "ticker.h"
43#include "forge.h"
44#include "tiler.h"
45#include "sampler.h"
46
47#endif // __DH_CORE_H__
48
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