source: trunk/src/debugquad.h @ 748

Last change on this file since 748 was 748, checked in by sam, 11 years ago

core: fix include guard naming scheme.

  • Property svn:keywords set to Id
File size: 792 bytes
RevLine 
[699]1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
[701]12// The DebugQuad class
13// -------------------
[699]14//
15
[748]16#if !defined __LOL_DEBUGTRI_H__
17#define __LOL_DEBUGTRI_H__
[699]18
19#include "entity.h"
20
21namespace lol
22{
23
[701]24class DebugQuadData;
[699]25
[701]26class DebugQuad : public Entity
[699]27{
28public:
[701]29    DebugQuad();
30    virtual ~DebugQuad();
[699]31
32protected:
33    virtual void TickGame(float deltams);
34    virtual void TickDraw(float deltams);
35
36private:
[701]37    DebugQuadData *data;
[699]38};
39
40} /* namespace lol */
41
[748]42#endif // __LOL_DEBUGTRI_H__
[699]43
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