source: trunk/src/debugsprite.h @ 147

Last change on this file since 147 was 147, checked in by sam, 11 years ago

Rename "asset" to "entity". It's way cooler.

  • Property svn:keywords set to Id
File size: 579 bytes
Line 
1//
2// Deus Hax (working title)
3// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net>
4//
5
6//
7// The DebugSprite class
8// ---------------------
9//
10
11#if !defined __DH_DEBUGSPRITE_H__
12#define __DH_DEBUGSPRITE_H__
13
14#include "entity.h"
15#include "game.h"
16
17class DebugSpriteData;
18
19class DebugSprite : public Entity
20{
21public:
22    DebugSprite(Game *game);
23    virtual ~DebugSprite();
24
25protected:
26    virtual Group GetGroup();
27    virtual void TickGame(float delta_time);
28    virtual void TickRender(float delta_time);
29
30private:
31    DebugSpriteData *data;
32};
33
34#endif // __DH_DEBUGSPRITE_H__
35
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