1 | // |
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2 | // Lol Engine |
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3 | // |
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4 | // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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9 | // |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include <cstdlib> |
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16 | |
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17 | #include "core.h" |
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18 | |
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19 | namespace lol |
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20 | { |
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21 | |
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22 | /* |
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23 | * Public Entity class |
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24 | */ |
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25 | |
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26 | Entity::Entity() : |
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27 | gamenext(0), |
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28 | drawnext(0), |
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29 | ref(0), |
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30 | destroy(0) |
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31 | { |
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32 | #if !LOL_RELEASE |
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33 | state = STATE_IDLE; |
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34 | #endif |
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35 | gamegroup = GAMEGROUP_DEFAULT; |
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36 | drawgroup = DRAWGROUP_DEFAULT; |
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37 | Ticker::Register(this); |
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38 | } |
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39 | |
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40 | Entity::~Entity() |
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41 | { |
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42 | #if !LOL_RELEASE |
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43 | if (!destroy) |
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44 | Log::Error("entity destructor called directly\n"); |
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45 | #endif |
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46 | } |
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47 | |
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48 | char const *Entity::GetName() |
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49 | { |
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50 | return "<entity>"; |
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51 | } |
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52 | |
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53 | void Entity::TickGame(float deltams) |
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54 | { |
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55 | #if !LOL_RELEASE |
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56 | if (state != STATE_PRETICK_GAME) |
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57 | Log::Error("invalid entity game tick\n"); |
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58 | state = STATE_POSTTICK_GAME; |
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59 | #endif |
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60 | } |
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61 | |
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62 | void Entity::TickDraw(float deltams) |
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63 | { |
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64 | #if !LOL_RELEASE |
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65 | if (state != STATE_PRETICK_DRAW) |
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66 | Log::Error("invalid entity draw tick\n"); |
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67 | state = STATE_POSTTICK_DRAW; |
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68 | #endif |
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69 | } |
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70 | |
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71 | void Entity::SetState(uint32_t state) |
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72 | { |
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73 | Ticker::SetState(this, state); |
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74 | } |
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75 | |
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76 | void Entity::SetStateWhenMatch(uint32_t state, |
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77 | Entity *other_entity, uint32_t other_state) |
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78 | { |
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79 | Ticker::SetStateWhenMatch(this, state, other_entity, other_state); |
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80 | } |
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81 | |
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82 | } /* namespace lol */ |
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83 | |
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