source: trunk/src/game.h @ 147

Last change on this file since 147 was 147, checked in by sam, 11 years ago

Rename "asset" to "entity". It's way cooler.

  • Property svn:keywords set to Id
File size: 667 bytes
Line 
1//
2// Deus Hax (working title)
3// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net>
4//
5
6//
7// The Game class
8// --------------
9//
10
11#if !defined __DH_GAME_H__
12#define __DH_GAME_H__
13
14#include "entity.h"
15#include "scene.h"
16
17class GameData;
18
19class Game : public Entity
20{
21public:
22    Game(char const *mapname);
23    ~Game();
24
25protected:
26    /* Inherited from Entity */
27    virtual Group GetGroup();
28    virtual void TickGame(float delta_time);
29    virtual void TickRender(float delta_time);
30
31public:
32    /* New methods */
33    Scene *GetScene();
34    void SetMouse(int x, int y);
35    void Quit();
36    int Finished();
37
38private:
39    GameData *data;
40};
41
42#endif // __DH_GAME_H__
43
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