source: trunk/src/gpu/vertexbuffer.cpp @ 1224

Last change on this file since 1224 was 1224, checked in by sam, 9 years ago

gpu: start working on a template-based vertex buffer class.

File size: 594 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11#if defined HAVE_CONFIG_H
12#   include "config.h"
13#endif
14
15#include "core.h"
16#include "lolgl.h"
17
18using namespace std;
19
20namespace lol
21{
22
23void VertexBuffer::Initialize()
24{
25#if defined _XBOX || defined USE_D3D9
26   
27#endif   
28}
29
30} /* namespace lol */
31
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