source: trunk/src/gpu @ 1225

Name Size Rev Age Author Last Change
../
shader.cpp 17.7 KB 1221   9 years sam gpu: port the texture and scene handling code to Direct3D. Not functional.
shader.h 1.7 KB 1215   9 years sam gpu: add support for integer uniforms and fix a few PS3 and Linux …
vbo.cpp 1.8 KB 1053   10 years sam gpu: start implementing a vertex buffer object.
vbo.h 788 bytes 1053   10 years sam gpu: start implementing a vertex buffer object.
vertexbuffer.cpp 830 bytes 1225   9 years sam gpu: fix compilation errors and warnings in the vertex declaration code.
vertexbuffer.h 3.2 KB 1225   9 years sam gpu: fix compilation errors and warnings in the vertex declaration code.
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