Last change
on this file since 958 was
958,
checked in by sam, 11 years ago
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osx: automake does not support .mm files yet, so rename ios-image.mm back
to ios-image.cpp, but disable it on OS X because UIKit isn't available.
|
-
Property svn:keywords set to
Id
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File size:
1.3 KB
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1 | // |
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2 | // Lol Engine |
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3 | // |
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4 | // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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9 | // |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include <cmath> |
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16 | |
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17 | #include "core.h" |
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18 | #include "image-private.h" |
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19 | |
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20 | using namespace std; |
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21 | |
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22 | namespace lol |
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23 | { |
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24 | |
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25 | bool ImageLoader::RegisterAllLoaders() |
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26 | { |
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27 | #if defined __ANDROID__ |
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28 | REGISTER_IMAGE_LOADER(AndroidImageData) |
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29 | #endif |
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30 | REGISTER_IMAGE_LOADER(DummyImageData) |
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31 | #if defined __APPLE__ && defined __MACH__ && defined __arm__ |
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32 | REGISTER_IMAGE_LOADER(IosImageData) |
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33 | #endif |
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34 | #if defined __CELLOS_LV2__ |
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35 | REGISTER_IMAGE_LOADER(Ps3ImageData) |
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36 | #endif |
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37 | #if defined USE_SDL_IMAGE |
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38 | REGISTER_IMAGE_LOADER(SdlImageData) |
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39 | #endif |
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40 | |
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41 | return true; |
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42 | } |
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43 | |
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44 | /* |
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45 | * Public Image class |
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46 | */ |
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47 | |
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48 | Image::Image(char const *path) |
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49 | { |
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50 | static bool unused = ImageLoader::RegisterAllLoaders(); |
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51 | |
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52 | data = ImageLoader::Load(path); |
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53 | } |
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54 | |
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55 | ivec2 Image::GetSize() const |
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56 | { |
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57 | return data->size; |
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58 | } |
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59 | |
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60 | Image::format_t Image::GetFormat() const |
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61 | { |
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62 | return data->format; |
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63 | } |
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64 | |
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65 | void * Image::GetData() const |
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66 | { |
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67 | return data->GetData(); |
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68 | } |
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69 | |
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70 | Image::~Image() |
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71 | { |
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72 | data->Close(); |
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73 | delete data; |
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74 | } |
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75 | |
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76 | } /* namespace lol */ |
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77 | |
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