1 | // Copyright (c) 2011 The Native Client Authors. All rights reserved. |
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2 | // Use of this source code is governed by a BSD-style license that can be |
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3 | // found in the LICENSE file. |
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4 | |
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5 | #if defined HAVE_CONFIG_H |
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6 | # include "config.h" |
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7 | #endif |
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8 | |
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9 | #include <cstdlib> |
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10 | #include <cstdio> |
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11 | #include <cstring> |
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12 | #include <string> |
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13 | #include <vector> |
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14 | |
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15 | #include <ppapi/cpp/rect.h> |
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16 | #include <ppapi/cpp/size.h> |
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17 | #include <ppapi/cpp/var.h> |
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18 | #include <ppapi/cpp/module.h> |
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19 | #include <ppapi/cpp/completion_callback.h> |
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20 | #include <ppapi/cpp/input_event.h> |
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21 | |
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22 | #include "core.h" |
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23 | #include "debug/quad.h" |
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24 | |
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25 | #include "platform/nacl/nacl_instance.h" |
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26 | #include "platform/nacl/opengl_context.h" |
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27 | |
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28 | namespace lol |
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29 | { |
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30 | |
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31 | NaClInstance::NaClInstance(PP_Instance instance) |
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32 | : pp::Instance(instance), |
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33 | m_size(0, 0) |
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34 | { |
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35 | RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE); |
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36 | } |
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37 | |
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38 | NaClInstance::~NaClInstance() |
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39 | { |
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40 | // Destroy the cube view while GL context is current. |
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41 | opengl_context_->MakeContextCurrent(this); |
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42 | } |
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43 | |
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44 | static double const DELTA_MS = 1000.0 / 60.0; |
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45 | |
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46 | void TickCallback(void* data, int32_t result) |
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47 | { |
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48 | NaClInstance *instance = (NaClInstance *)data; |
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49 | instance->DrawSelf(); |
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50 | |
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51 | /* FIXME: only set if if Ticker isn't finished */ |
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52 | pp::Module::Get()->core()->CallOnMainThread( |
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53 | DELTA_MS, pp::CompletionCallback(&TickCallback, data), PP_OK); |
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54 | } |
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55 | |
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56 | } |
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57 | #define main OLDMAIN |
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58 | #include "../test/tutorial/tut03.cpp" |
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59 | #undef main |
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60 | namespace lol { |
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61 | |
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62 | bool NaClInstance::Init(uint32_t /* argc */, |
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63 | const char* /* argn */[], |
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64 | const char* /* argv */[]) |
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65 | { |
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66 | Ticker::Setup(60.0f); |
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67 | |
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68 | //new Kub(); |
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69 | //new DebugQuad(); |
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70 | new Fractal(ivec2(640, 480)); |
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71 | |
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72 | // My timer callback |
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73 | pp::Module::Get()->core()->CallOnMainThread( |
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74 | DELTA_MS, pp::CompletionCallback(&TickCallback, this), PP_OK); |
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75 | |
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76 | return true; |
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77 | } |
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78 | |
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79 | void NaClInstance::HandleMessage(const pp::Var& message) |
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80 | { |
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81 | if (!message.is_string()) |
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82 | return; |
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83 | /* FIXME: do some shit here */ |
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84 | } |
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85 | |
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86 | void NaClInstance::DidChangeView(const pp::Rect& position, const pp::Rect& clip) |
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87 | { |
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88 | if (position.size().width() == m_size.x && |
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89 | position.size().height() == m_size.y) |
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90 | return; // Size didn't change, no need to update anything. |
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91 | |
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92 | m_size = ivec2(position.size().width(), position.size().height()); |
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93 | |
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94 | if (opengl_context_ == NULL) |
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95 | opengl_context_.reset(new OpenGLContext(this)); |
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96 | opengl_context_->InvalidateContext(this); |
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97 | opengl_context_->ResizeContext(position.size()); |
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98 | if (!opengl_context_->MakeContextCurrent(this)) |
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99 | return; |
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100 | |
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101 | Video::Setup(m_size); |
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102 | DrawSelf(); |
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103 | } |
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104 | |
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105 | bool NaClInstance::HandleInputEvent(const pp::InputEvent& event) |
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106 | { |
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107 | switch (event.GetType()) |
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108 | { |
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109 | case PP_INPUTEVENT_TYPE_MOUSEDOWN: |
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110 | Input::SetMouseButton(pp::MouseInputEvent(event).GetButton()); |
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111 | break; |
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112 | case PP_INPUTEVENT_TYPE_MOUSEUP: |
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113 | Input::UnsetMouseButton(pp::MouseInputEvent(event).GetButton()); |
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114 | break; |
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115 | case PP_INPUTEVENT_TYPE_MOUSEMOVE: |
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116 | Input::SetMousePos(ivec2(pp::MouseInputEvent(event).GetPosition().x(), opengl_context_->GetSize().height() - 1 - pp::MouseInputEvent(event).GetPosition().y())); |
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117 | break; |
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118 | default: |
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119 | break; |
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120 | } |
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121 | return true; |
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122 | } |
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123 | |
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124 | void NaClInstance::DrawSelf() |
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125 | { |
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126 | if (opengl_context_ == NULL) |
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127 | return; |
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128 | |
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129 | Ticker::ClampFps(); |
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130 | Ticker::TickGame(); |
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131 | |
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132 | opengl_context_->MakeContextCurrent(this); |
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133 | Ticker::TickDraw(); |
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134 | opengl_context_->FlushContext(); |
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135 | } |
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136 | |
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137 | } // namespace lol |
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138 | |
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