source: trunk/src/platform/ps3/ps3app.h @ 1139

Last change on this file since 1139 was 1139, checked in by sam, 11 years ago

math: rename matrix.h to vector.h and simplify some stuff, especially in
the matrix code itself.

  • Property svn:keywords set to Id
File size: 751 bytes
RevLine 
[758]1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Ps3App class
13// ----------------
14//
15
16#if !defined __LOL_PS3APP_H__
17#define __LOL_PS3APP_H__
18
[1139]19#include "lol/math/vector.h"
[758]20
21namespace lol
22{
23
24class Ps3AppData;
25
26class Ps3App
27{
28public:
[863]29    Ps3App(char const *title, ivec2 res, float fps);
[758]30    virtual ~Ps3App();
31
[1063]32    void ShowPointer(bool show);
[758]33    void Run();
34
35private:
36    Ps3AppData *data;
37};
38
39} /* namespace lol */
40
41#endif // __LOL_PS3APP_H__
42
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