Last change
on this file since 866 was
865,
checked in by sam, 12 years ago
|
core: move platform-specific code to specific directories.
|
-
Property svn:keywords set to
Id
|
File size:
743 bytes
|
Line | |
---|
1 | // |
---|
2 | // Lol Engine |
---|
3 | // |
---|
4 | // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> |
---|
5 | // This program is free software; you can redistribute it and/or |
---|
6 | // modify it under the terms of the Do What The Fuck You Want To |
---|
7 | // Public License, Version 2, as published by Sam Hocevar. See |
---|
8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
---|
9 | // |
---|
10 | |
---|
11 | // |
---|
12 | // The Ps3Input class |
---|
13 | // ------------------ |
---|
14 | // |
---|
15 | |
---|
16 | #if !defined __LOL_PS3INPUT_H__ |
---|
17 | #define __LOL_PS3INPUT_H__ |
---|
18 | |
---|
19 | #include "entity.h" |
---|
20 | |
---|
21 | namespace lol |
---|
22 | { |
---|
23 | |
---|
24 | class Ps3InputData; |
---|
25 | |
---|
26 | class Ps3Input : public Entity |
---|
27 | { |
---|
28 | public: |
---|
29 | Ps3Input(); |
---|
30 | virtual ~Ps3Input(); |
---|
31 | |
---|
32 | protected: |
---|
33 | virtual void TickGame(float deltams); |
---|
34 | |
---|
35 | private: |
---|
36 | Ps3InputData *data; |
---|
37 | }; |
---|
38 | |
---|
39 | } /* namespace lol */ |
---|
40 | |
---|
41 | #endif // __LOL_PS3INPUT_H__ |
---|
42 | |
---|
Note: See
TracBrowser
for help on using the repository browser.