source: trunk/src/platform/ps3/ps3input.h @ 866

Last change on this file since 866 was 865, checked in by sam, 12 years ago

core: move platform-specific code to specific directories.

  • Property svn:keywords set to Id
File size: 743 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Ps3Input class
13// ------------------
14//
15
16#if !defined __LOL_PS3INPUT_H__
17#define __LOL_PS3INPUT_H__
18
19#include "entity.h"
20
21namespace lol
22{
23
24class Ps3InputData;
25
26class Ps3Input : public Entity
27{
28public:
29    Ps3Input();
30    virtual ~Ps3Input();
31
32protected:
33    virtual void TickGame(float deltams);
34
35private:
36    Ps3InputData *data;
37};
38
39} /* namespace lol */
40
41#endif // __LOL_PS3INPUT_H__
42
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