source: trunk/src/platform/sdl/sdlapp.h @ 1106

Last change on this file since 1106 was 1063, checked in by sam, 12 years ago

core: implement Application::ShowPointer() so that applications can choose
whether to use the system mouse pointer or not.

  • Property svn:keywords set to Id
File size: 742 bytes
RevLine 
[253]1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
[680]11//
12// The SdlApp class
13// ----------------
14//
[253]15
[748]16#if !defined __LOL_SDLAPP_H__
17#define __LOL_SDLAPP_H__
[253]18
[680]19#include "matrix.h"
[253]20
[686]21namespace lol
22{
23
[680]24class SdlAppData;
[253]25
[680]26class SdlApp
[253]27{
[680]28public:
[863]29    SdlApp(char const *title, ivec2 res, float fps);
[680]30    virtual ~SdlApp();
[253]31
[1063]32    void ShowPointer(bool show);
[680]33    void Run();
34
35private:
36    SdlAppData *data;
37};
38
[686]39} /* namespace lol */
40
[748]41#endif // __LOL_SDLAPP_H__
[680]42
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