source: trunk/src/real.h @ 997

Last change on this file since 997 was 997, checked in by sam, 11 years ago

core: add boolean operators on real numbers, add unit tests for that,
and simplify the Remez code accordingly.

File size: 2.5 KB
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Real class
13// --------------
14//
15
16#if !defined __LOL_REAL_H__
17#define __LOL_REAL_H__
18
19#include <stdint.h>
20
21namespace lol
22{
23
24class real
25{
26public:
27    inline real() { }
28
29    real(float f);
30    real(double f);
31    real(int i);
32    real(unsigned int i);
33
34    operator float() const;
35    operator double() const;
36    operator int() const;
37    operator unsigned int() const;
38
39    real operator -() const;
40    real operator +(real const &x) const;
41    real operator -(real const &x) const;
42    real operator *(real const &x) const;
43    real operator /(real const &x) const;
44    real &operator +=(real const &x);
45    real &operator -=(real const &x);
46    real &operator *=(real const &x);
47    real &operator /=(real const &x);
48
49    real operator <<(int x) const;
50    real operator >>(int x) const;
51    real &operator <<=(int x);
52    real &operator >>=(int x);
53
54    bool operator ==(real const &x) const;
55    bool operator !=(real const &x) const;
56    bool operator <(real const &x) const;
57    bool operator >(real const &x) const;
58    bool operator <=(real const &x) const;
59    bool operator >=(real const &x) const;
60
61    bool operator !() const;
62    operator bool() const;
63
64    friend real fabs(real const &x);
65
66    friend real fres(real const &x);
67    friend real sqrt(real const &x);
68    friend real log(real const &x);
69    friend real exp(real const &x);
70
71    friend real sin(real const &x);
72    friend real cos(real const &x);
73
74    void print(int ndigits = 150) const;
75
76    static real const R_E;
77    static real const R_LOG2E;
78    static real const R_LOG10E;
79    static real const R_LN2;
80    static real const R_LN10;
81    static real const R_PI;
82    static real const R_PI_2;
83    static real const R_PI_4;
84    static real const R_1_PI;
85    static real const R_2_PI;
86    static real const R_2_SQRTPI;
87    static real const R_SQRT2;
88    static real const R_SQRT1_2;
89
90private:
91    /* XXX: changing this requires tuning real::fres (the number of
92     * Newton-Raphson iterations) and real::print (the number of printed
93     * digits) */
94    static int const BIGITS = 32;
95
96    uint32_t m_size;
97    uint32_t m_signexp;
98    uint16_t m_mantissa[BIGITS];
99};
100
101} /* namespace lol */
102
103#endif // __LOL_REAL_H__
104
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