1 | // |
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2 | // Lol Engine |
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3 | // |
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4 | // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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9 | // |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #if defined HAVE_FASTMATH_H |
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16 | # include <fastmath.h> |
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17 | #endif |
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18 | |
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19 | #include "core.h" |
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20 | |
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21 | using namespace std; |
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22 | |
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23 | namespace lol |
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24 | { |
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25 | |
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26 | static const double PI = 3.14159265358979323846264; |
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27 | static const double NEG_PI = -3.14159265358979323846264; |
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28 | static const double PI_2 = 1.57079632679489661923132; |
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29 | static const double PI_4 = 0.785398163397448309615661; |
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30 | static const double INV_PI = 0.318309886183790671537768; |
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31 | static const double ROOT3 = 1.73205080756887729352745; |
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32 | |
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33 | static const double ZERO = 0.0; |
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34 | static const double ONE = 1.0; |
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35 | static const double NEG_ONE = -1.0; |
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36 | static const double HALF = 0.5; |
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37 | static const double QUARTER = 0.25; |
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38 | static const double TWO = 2.0; |
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39 | static const double VERY_SMALL_NUMBER = 0x1.0p-128; |
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40 | static const double TWO_EXP_52 = 4503599627370496.0; |
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41 | static const double TWO_EXP_54 = 18014398509481984.0; |
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42 | |
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43 | /** sin Taylor series coefficients. */ |
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44 | static const double SC[] = |
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45 | { |
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46 | -1.6449340668482264364724e-0, // π^2/3! |
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47 | +8.1174242528335364363700e-1, // π^4/5! |
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48 | -1.9075182412208421369647e-1, // π^6/7! |
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49 | +2.6147847817654800504653e-2, // π^8/9! |
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50 | -2.3460810354558236375089e-3, // π^10/11! |
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51 | +1.4842879303107100368487e-4, // π^12/13! |
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52 | -6.9758736616563804745344e-6, // π^14/15! |
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53 | +2.5312174041370276513517e-7, // π^16/17! |
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54 | }; |
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55 | |
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56 | /* Note: the last value should be -1.3878952462213772114468e-7 (ie. |
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57 | * π^18/18!) but we tweak it in order to get the better average precision |
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58 | * required for tan() computations when close to π/2+kπ values. */ |
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59 | static const double CC[] = |
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60 | { |
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61 | -4.9348022005446793094172e-0, // π^2/2! |
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62 | +4.0587121264167682181850e-0, // π^4/4! |
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63 | -1.3352627688545894958753e-0, // π^6/6! |
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64 | +2.3533063035889320454188e-1, // π^8/8! |
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65 | -2.5806891390014060012598e-2, // π^10/10! |
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66 | +1.9295743094039230479033e-3, // π^12/12! |
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67 | -1.0463810492484570711802e-4, // π^14/14! |
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68 | +4.3030695870329470072978e-6, // π^16/16! |
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69 | -1.3777e-7, |
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70 | }; |
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71 | |
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72 | /* These coefficients use Sloane’s http://oeis.org/A002430 and |
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73 | * http://oeis.org/A036279 sequences for the Taylor series of tan(). |
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74 | * Note: the last value should be 2.12485922978838540352881e5 (ie. |
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75 | * 443861162*π^18/1856156927625), but we tweak it in order to get |
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76 | * sub 1e-11 average precision in a larger range. */ |
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77 | static const double TC[] = |
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78 | { |
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79 | 3.28986813369645287294483e0, // π^2/3 |
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80 | 1.29878788045336582981920e1, // 2*π^4/15 |
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81 | 5.18844961612069061254404e1, // 17*π^6/315 |
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82 | 2.07509320280908496804928e2, // 62*π^8/2835 |
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83 | 8.30024701695986756361561e2, // 1382*π^10/155925 |
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84 | 3.32009324029001216460018e3, // 21844*π^12/6081075 |
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85 | 1.32803704909665483598490e4, // 929569*π^14/638512875 |
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86 | 5.31214808666037709352112e4, // 6404582*π^16/10854718875 |
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87 | 2.373e5, |
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88 | }; |
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89 | |
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90 | /* Custom intrinsics */ |
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91 | #define INLINEATTR __attribute__((always_inline)) |
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92 | |
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93 | #if defined __CELLOS_LV2__ |
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94 | static inline double lol_fctid(double x) INLINEATTR; |
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95 | static inline double lol_fctidz(double x) INLINEATTR; |
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96 | static inline double lol_fcfid(double x) INLINEATTR; |
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97 | static inline double lol_frsqrte(double x) INLINEATTR; |
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98 | #endif |
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99 | static inline double lol_fsel(double c, double gte, double lt) INLINEATTR; |
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100 | static inline double lol_fabs(double x) INLINEATTR; |
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101 | static inline double lol_round(double x) INLINEATTR; |
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102 | static inline double lol_trunc(double x) INLINEATTR; |
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103 | static inline double lol_round(double x) INLINEATTR; |
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104 | static inline double lol_trunc(double x) INLINEATTR; |
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105 | |
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106 | #if defined __CELLOS_LV2__ |
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107 | static inline double lol_fctid(double x) |
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108 | { |
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109 | double r; |
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110 | #if defined __SNC__ |
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111 | r = __builtin_fctid(x); |
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112 | #else |
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113 | __asm__ ("fctid %0, %1" |
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114 | : "=f"(r) : "f"(x)); |
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115 | #endif |
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116 | return r; |
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117 | } |
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118 | |
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119 | static double lol_fctidz(double x) |
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120 | { |
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121 | double r; |
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122 | #if defined __SNC__ |
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123 | r = __builtin_fctidz(x); |
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124 | #else |
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125 | __asm__ ("fctidz %0, %1" |
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126 | : "=f"(r) : "f"(x)); |
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127 | #endif |
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128 | return r; |
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129 | } |
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130 | |
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131 | static double lol_fcfid(double x) |
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132 | { |
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133 | double r; |
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134 | #if defined __SNC__ |
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135 | r = __builtin_fcfid(x); |
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136 | #else |
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137 | __asm__ ("fcfid %0, %1" |
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138 | : "=f"(r) : "f"(x)); |
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139 | #endif |
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140 | return r; |
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141 | } |
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142 | |
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143 | static double lol_frsqrte(double x) |
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144 | { |
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145 | #if defined __SNC__ |
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146 | return __builtin_frsqrte(x); |
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147 | #else |
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148 | double r; |
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149 | __asm__ ("frsqrte %0, %1" |
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150 | : "=f"(r) : "f"(x)); |
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151 | return r; |
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152 | #endif |
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153 | } |
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154 | #endif /* __CELLOS_LV2__ */ |
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155 | |
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156 | static inline double lol_fsel(double c, double gte, double lt) |
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157 | { |
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158 | #if defined __CELLOS_LV2__ && defined __SNC__ |
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159 | return __fsel(c, gte, lt); |
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160 | #elif defined __CELLOS_LV2__ |
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161 | double r; |
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162 | __asm__ ("fsel %0, %1, %2, %3" |
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163 | : "=f"(r) : "f"(c), "f"(gte), "f"(lt)); |
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164 | return r; |
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165 | #else |
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166 | return (c >= 0) ? gte : lt; |
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167 | #endif |
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168 | } |
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169 | |
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170 | static inline double lol_fabs(double x) |
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171 | { |
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172 | #if defined __CELLOS_LV2__ && defined __SNC__ |
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173 | return __fabs(x); |
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174 | #elif defined __CELLOS_LV2__ |
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175 | double r; |
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176 | __asm__ ("fabs %0, %1" |
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177 | : "=f"(r) : "f"(x)); |
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178 | return r; |
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179 | #else |
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180 | return __builtin_fabs(x); |
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181 | #endif |
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182 | } |
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183 | |
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184 | static inline double lol_round(double x) |
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185 | { |
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186 | #if defined __CELLOS_LV2__ |
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187 | return lol_fcfid(lol_fctid(x)); |
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188 | #else |
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189 | return __builtin_round(x); |
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190 | #endif |
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191 | } |
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192 | |
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193 | static inline double lol_trunc(double x) |
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194 | { |
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195 | #if defined __CELLOS_LV2__ |
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196 | return lol_fcfid(lol_fctidz(x)); |
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197 | #else |
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198 | return __builtin_trunc(x); |
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199 | #endif |
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200 | } |
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201 | |
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202 | double lol_sin(double x) |
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203 | { |
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204 | double absx = lol_fabs(x * INV_PI); |
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205 | |
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206 | /* If branches are cheap, skip the cycle count when |x| < π/4, |
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207 | * and only do the Taylor series up to the required precision. */ |
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208 | #if defined LOL_FEATURE_CHEAP_BRANCHES |
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209 | if (absx < QUARTER) |
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210 | { |
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211 | /* Computing x^4 is one multiplication too many we do, but it helps |
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212 | * interleave the Taylor series operations a lot better. */ |
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213 | double x2 = absx * absx; |
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214 | double x4 = x2 * x2; |
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215 | double sub1 = (SC[3] * x4 + SC[1]) * x4 + ONE; |
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216 | double sub2 = (SC[4] * x4 + SC[2]) * x4 + SC[0]; |
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217 | double taylor = sub2 * x2 + sub1; |
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218 | return x * taylor; |
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219 | } |
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220 | #endif |
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221 | |
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222 | /* Wrap |x| to the range [-1, 1] and keep track of the number of |
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223 | * cycles required. If odd, we'll need to change the sign of the |
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224 | * result. */ |
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225 | #if defined __CELLOS_LV2__ |
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226 | double sign = lol_fsel(x, PI, NEG_PI); |
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227 | double num_cycles = lol_round(absx); |
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228 | double is_even = lol_trunc(num_cycles * HALF) - (num_cycles * HALF); |
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229 | sign = lol_fsel(is_even, sign, -sign); |
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230 | #else |
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231 | double num_cycles = absx + TWO_EXP_52; |
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232 | __asm__("" : "+m" (num_cycles)); num_cycles -= TWO_EXP_52; |
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233 | |
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234 | double is_even = TWO * num_cycles - ONE; |
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235 | __asm__("" : "+m" (is_even)); is_even += TWO_EXP_54; |
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236 | __asm__("" : "+m" (is_even)); is_even -= TWO_EXP_54; |
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237 | __asm__("" : "+m" (is_even)); |
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238 | is_even -= TWO * num_cycles - ONE; |
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239 | double sign = is_even; |
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240 | #endif |
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241 | absx -= num_cycles; |
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242 | |
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243 | /* If branches are very cheap, we have the option to do the Taylor |
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244 | * series at a much lower degree by splitting. */ |
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245 | #if defined LOL_FEATURE_VERY_CHEAP_BRANCHES |
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246 | if (lol_fabs(absx) > QUARTER) |
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247 | { |
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248 | sign = (x * absx >= 0.0) ? sign : -sign; |
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249 | |
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250 | double x1 = HALF - lol_fabs(absx); |
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251 | double x2 = x1 * x1; |
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252 | double x4 = x2 * x2; |
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253 | double sub1 = ((CC[5] * x4 + CC[3]) * x4 + CC[1]) * x4 + ONE; |
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254 | double sub2 = (CC[4] * x4 + CC[2]) * x4 + CC[0]; |
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255 | double taylor = sub2 * x2 + sub1; |
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256 | |
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257 | return taylor * sign; |
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258 | } |
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259 | #endif |
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260 | |
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261 | /* Compute a Tailor series for sin() and combine sign information. */ |
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262 | sign *= (x >= 0.0) ? PI : NEG_PI; |
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263 | |
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264 | double x2 = absx * absx; |
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265 | double x4 = x2 * x2; |
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266 | #if defined LOL_FEATURE_VERY_CHEAP_BRANCHES |
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267 | double sub1 = (SC[3] * x4 + SC[1]) * x4 + ONE; |
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268 | double sub2 = (SC[4] * x4 + SC[2]) * x4 + SC[0]; |
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269 | #else |
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270 | double sub1 = (((SC[7] * x4 + SC[5]) * x4 + SC[3]) * x4 + SC[1]) * x4 + ONE; |
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271 | double sub2 = ((SC[6] * x4 + SC[4]) * x4 + SC[2]) * x4 + SC[0]; |
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272 | #endif |
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273 | double taylor = sub2 * x2 + sub1; |
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274 | |
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275 | return absx * taylor * sign; |
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276 | } |
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277 | |
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278 | double lol_cos(double x) |
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279 | { |
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280 | double absx = lol_fabs(x * INV_PI); |
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281 | |
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282 | #if defined LOL_FEATURE_CHEAP_BRANCHES |
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283 | if (absx < QUARTER) |
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284 | { |
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285 | double x2 = absx * absx; |
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286 | double x4 = x2 * x2; |
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287 | double sub1 = (CC[5] * x4 + CC[3]) * x4 + CC[1]; |
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288 | double sub2 = (CC[4] * x4 + CC[2]) * x4 + CC[0]; |
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289 | double taylor = (sub1 * x2 + sub2) * x2 + ONE; |
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290 | return taylor; |
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291 | } |
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292 | #endif |
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293 | |
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294 | #if defined __CELLOS_LV2__ |
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295 | double num_cycles = lol_round(absx); |
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296 | double is_even = lol_trunc(num_cycles * HALF) - (num_cycles * HALF); |
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297 | double sign = lol_fsel(is_even, ONE, NEG_ONE); |
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298 | #else |
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299 | double num_cycles = absx + TWO_EXP_52; |
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300 | __asm__("" : "+m" (num_cycles)); num_cycles -= TWO_EXP_52; |
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301 | |
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302 | double is_even = TWO * num_cycles - ONE; |
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303 | __asm__("" : "+m" (is_even)); is_even += TWO_EXP_54; |
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304 | __asm__("" : "+m" (is_even)); is_even -= TWO_EXP_54; |
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305 | __asm__("" : "+m" (is_even)); |
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306 | is_even -= TWO * num_cycles - ONE; |
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307 | double sign = is_even; |
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308 | #endif |
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309 | absx -= num_cycles; |
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310 | |
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311 | #if defined LOL_FEATURE_VERY_CHEAP_BRANCHES |
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312 | if (lol_fabs(absx) > QUARTER) |
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313 | { |
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314 | double x1 = HALF - lol_fabs(absx); |
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315 | double x2 = x1 * x1; |
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316 | double x4 = x2 * x2; |
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317 | double sub1 = (SC[3] * x4 + SC[1]) * x4 + ONE; |
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318 | double sub2 = (SC[4] * x4 + SC[2]) * x4 + SC[0]; |
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319 | double taylor = sub2 * x2 + sub1; |
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320 | |
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321 | return x1 * taylor * sign * PI; |
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322 | } |
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323 | #endif |
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324 | |
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325 | double x2 = absx * absx; |
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326 | double x4 = x2 * x2; |
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327 | #if defined LOL_FEATURE_VERY_CHEAP_BRANCHES |
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328 | double sub1 = ((CC[5] * x4 + CC[3]) * x4 + CC[1]) * x4 + ONE; |
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329 | double sub2 = (CC[4] * x4 + CC[2]) * x4 + CC[0]; |
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330 | #else |
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331 | double sub1 = (((CC[7] * x4 + CC[5]) * x4 + CC[3]) * x4 + CC[1]) * x4 + ONE; |
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332 | double sub2 = ((CC[6] * x4 + CC[4]) * x4 + CC[2]) * x4 + CC[0]; |
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333 | #endif |
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334 | double taylor = sub2 * x2 + sub1; |
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335 | |
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336 | return taylor * sign; |
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337 | } |
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338 | |
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339 | void lol_sincos(double x, double *sinx, double *cosx) |
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340 | { |
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341 | double absx = lol_fabs(x * INV_PI); |
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342 | |
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343 | #if defined LOL_FEATURE_CHEAP_BRANCHES |
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344 | if (absx < QUARTER) |
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345 | { |
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346 | double x2 = absx * absx; |
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347 | double x4 = x2 * x2; |
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348 | |
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349 | /* Computing the Taylor series to the 11th order is enough to get |
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350 | * x * 1e-11 precision, but we push it to the 13th order so that |
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351 | * tan() has a better precision. */ |
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352 | double subs1 = ((SC[5] * x4 + SC[3]) * x4 + SC[1]) * x4 + ONE; |
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353 | double subs2 = (SC[4] * x4 + SC[2]) * x4 + SC[0]; |
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354 | double taylors = subs2 * x2 + subs1; |
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355 | *sinx = x * taylors; |
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356 | |
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357 | double subc1 = (CC[5] * x4 + CC[3]) * x4 + CC[1]; |
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358 | double subc2 = (CC[4] * x4 + CC[2]) * x4 + CC[0]; |
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359 | double taylorc = (subc1 * x2 + subc2) * x2 + ONE; |
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360 | *cosx = taylorc; |
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361 | |
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362 | return; |
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363 | } |
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364 | #endif |
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365 | |
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366 | #if defined __CELLOS_LV2__ |
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367 | double num_cycles = lol_round(absx); |
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368 | double is_even = lol_trunc(num_cycles * HALF) - (num_cycles * HALF); |
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369 | |
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370 | double sin_sign = lol_fsel(x, PI, NEG_PI); |
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371 | sin_sign = lol_fsel(is_even, sin_sign, -sin_sign); |
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372 | double cos_sign = lol_fsel(is_even, ONE, NEG_ONE); |
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373 | #else |
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374 | double num_cycles = absx + TWO_EXP_52; |
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375 | __asm__("" : "+m" (num_cycles)); num_cycles -= TWO_EXP_52; |
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376 | |
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377 | double is_even = TWO * num_cycles - ONE; |
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378 | __asm__("" : "+m" (is_even)); is_even += TWO_EXP_54; |
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379 | __asm__("" : "+m" (is_even)); is_even -= TWO_EXP_54; |
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380 | __asm__("" : "+m" (is_even)); |
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381 | is_even -= TWO * num_cycles - ONE; |
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382 | double sin_sign = is_even; |
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383 | double cos_sign = is_even; |
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384 | #endif |
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385 | absx -= num_cycles; |
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386 | |
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387 | #if defined LOL_FEATURE_VERY_CHEAP_BRANCHES |
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388 | if (lol_fabs(absx) > QUARTER) |
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389 | { |
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390 | sign = (x * absx >= 0.0) ? sign : -sign; |
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391 | |
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392 | double x1 = HALF - lol_fabs(absx); |
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393 | double x2 = x1 * x1; |
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394 | double x4 = x2 * x2; |
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395 | |
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396 | double subs1 = ((CC[5] * x4 + CC[3]) * x4 + CC[1]) * x4 + ONE; |
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397 | double subs2 = (CC[4] * x4 + CC[2]) * x4 + CC[0]; |
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398 | double taylors = subs2 * x2 + subs1; |
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399 | *sinx = taylors * sign; |
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400 | |
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401 | double subc1 = (SC[3] * x4 + SC[1]) * x4 + ONE; |
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402 | double subc2 = (SC[4] * x4 + SC[2]) * x4 + SC[0]; |
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403 | double taylorc = subc2 * x2 + subc1; |
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404 | *cosx = x1 * taylorc * sign * PI; |
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405 | |
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406 | return; |
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407 | } |
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408 | #endif |
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409 | |
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410 | sin_sign *= (x >= 0.0) ? PI : NEG_PI; |
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411 | |
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412 | double x2 = absx * absx; |
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413 | double x4 = x2 * x2; |
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414 | #if defined LOL_FEATURE_VERY_CHEAP_BRANCHES |
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415 | double subs1 = ((CC[5] * x4 + SC[3]) * x4 + SC[1]) * x4 + ONE; |
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416 | double subs2 = (SC[4] * x4 + SC[2]) * x4 + SC[0]; |
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417 | double subc1 = ((CC[5] * x4 + CC[3]) * x4 + CC[1]) * x4 + ONE; |
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418 | double subc2 = (CC[4] * x4 + CC[2]) * x4 + CC[0]; |
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419 | #else |
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420 | double subs1 = (((SC[7] * x4 + SC[5]) * x4 + SC[3]) * x4 + SC[1]) * x4 + ONE; |
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421 | double subs2 = ((SC[6] * x4 + SC[4]) * x4 + SC[2]) * x4 + SC[0]; |
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422 | /* Push Taylor series to the 19th order to enhance tan() accuracy. */ |
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423 | double subc1 = (((CC[7] * x4 + CC[5]) * x4 + CC[3]) * x4 + CC[1]) * x4 + ONE; |
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424 | double subc2 = (((CC[8] * x4 + CC[6]) * x4 + CC[4]) * x4 + CC[2]) * x4 + CC[0]; |
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425 | #endif |
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426 | double taylors = subs2 * x2 + subs1; |
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427 | *sinx = absx * taylors * sin_sign; |
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428 | |
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429 | double taylorc = subc2 * x2 + subc1; |
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430 | *cosx = taylorc * cos_sign; |
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431 | } |
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432 | |
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433 | void lol_sincos(float x, float *sinx, float *cosx) |
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434 | { |
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435 | double x2 = static_cast<double>(x); |
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436 | double s2, c2; |
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437 | lol_sincos(x2, &s2, &c2); |
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438 | *sinx = static_cast<float>(s2); |
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439 | *cosx = static_cast<float>(c2); |
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440 | } |
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441 | |
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442 | double lol_tan(double x) |
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443 | { |
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444 | #if defined LOL_FEATURE_CHEAP_BRANCHES |
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445 | double absx = lol_fabs(x * INV_PI); |
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446 | |
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447 | /* This value was determined empirically to ensure an error of no |
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448 | * more than x * 1e-11 in this range. */ |
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449 | if (absx < 0.163) |
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450 | { |
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451 | double x2 = absx * absx; |
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452 | double x4 = x2 * x2; |
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453 | double sub1 = (((TC[7] * x4 + TC[5]) * x4 |
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454 | + TC[3]) * x4 + TC[1]) * x4 + ONE; |
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455 | double sub2 = (((TC[8] * x4 + TC[6]) * x4 |
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456 | + TC[4]) * x4 + TC[2]) * x4 + TC[0]; |
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457 | double taylor = sub2 * x2 + sub1; |
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458 | return x * taylor; |
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459 | } |
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460 | #endif |
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461 | |
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462 | double sinx, cosx; |
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463 | lol_sincos(x, &sinx, &cosx); |
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464 | |
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465 | /* Ensure cosx isn't zero. FIXME: we lose the cosx sign here. */ |
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466 | double absc = lol_fabs(cosx); |
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467 | #if defined __CELLOS_LV2__ |
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468 | double is_cos_not_zero = absc - VERY_SMALL_NUMBER; |
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469 | cosx = lol_fsel(is_cos_not_zero, cosx, VERY_SMALL_NUMBER); |
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470 | return __fdiv(sinx, cosx); |
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471 | #else |
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472 | if (__unlikely(absc < VERY_SMALL_NUMBER)) |
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473 | cosx = VERY_SMALL_NUMBER; |
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474 | return sinx / cosx; |
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475 | #endif |
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476 | } |
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477 | |
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478 | } /* namespace lol */ |
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479 | |
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