source: trunk/src @ 1106

Name Size Rev Age Author Last Change
../
gtk 220   12 years sam Split test-map into deus-hax and monsterz.
shader 832   12 years sam shader: factor the uniform handling logic into platform-independent …
lol 937   12 years sam lolunit: rename a few methods for consistency.
gpu 1053   12 years sam gpu: start implementing a vertex buffer object.
image 1057   12 years gary ps3: compilation fixes for the PS3.
debug 1083   12 years sam gl: do not enable or disable GL_TEXTURE_2D with GLES 2.0, it's now illegal.
thread 1105   12 years sam core: start working on the Emcee class.
application 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
platform 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
forge.cpp 1.0 KB 686   12 years sam Put everything in the "lol" namespace. Better late than never.
hash.cpp 1.2 KB 686   12 years sam Put everything in the "lol" namespace. Better late than never.
sampler.cpp 1.2 KB 686   12 years sam Put everything in the "lol" namespace. Better late than never.
profiler.cpp 1.5 KB 735   12 years sam core: get rid of now useless <cstdio> includes.
world.cpp 1.1 KB 735   12 years sam core: get rid of now useless <cstdio> includes.
audio.h 652 bytes 748   12 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   12 years sam core: fix include guard naming scheme.
forge.h 721 bytes 748   12 years sam core: fix include guard naming scheme.
hash.h 577 bytes 748   12 years sam core: fix include guard naming scheme.
layer.h 800 bytes 748   12 years sam core: fix include guard naming scheme.
map.h 783 bytes 748   12 years sam core: fix include guard naming scheme.
profiler.h 1.1 KB 748   12 years sam core: fix include guard naming scheme.
sample.h 913 bytes 748   12 years sam core: fix include guard naming scheme.
sampler.h 742 bytes 748   12 years sam core: fix include guard naming scheme.
timer.h 686 bytes 748   12 years sam core: fix include guard naming scheme.
world.h 894 bytes 748   12 years sam core: fix include guard naming scheme.
platform.h 661 bytes 749   12 years sam ui: add a Platform class to query information about the current …
numeric.h 1.2 KB 761   12 years sam core: don't explicitly use std:: prefix when the platform may not …
loldebug.h 616 bytes 783   12 years sam build: put debug stuff and shader stuff in subdirectories.
emitter.h 877 bytes 790   12 years sam tileset: replace the Tiler ID system with real TileSet objects. The …
emitter.cpp 2.2 KB 837   12 years sam emitter: fix wrong velocity value computation in the particles.
gradient.h 863 bytes 860   12 years sam render: add a Gradient class that will be used for dithering later.
sprite.h 820 bytes 862   12 years sam core: add a Sprite class to try to factor some common logic currently …
eglapp.h 709 bytes 863   12 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
tiler.cpp 1.1 KB 863   12 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
tiler.h 785 bytes 863   12 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
video.h 924 bytes 863   12 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
font.h 879 bytes 866   12 years sam core: more vec?i -> ?veci renames.
input.h 1.0 KB 866   12 years sam core: more vec?i -> ?veci renames.
layer.cpp 1.5 KB 866   12 years sam core: more vec?i -> ?veci renames.
scene.h 807 bytes 866   12 years sam core: more vec?i -> ?veci renames.
text.h 943 bytes 866   12 years sam core: more vec?i -> ?veci renames.
tileset.h 1.2 KB 866   12 years sam core: more vec?i -> ?veci renames.
worldentity.h 953 bytes 866   12 years sam core: more vec?i -> ?veci renames.
trig.h 827 bytes 885   12 years sam core: start implementing optimised trigonometry functions for PS3 and x86.
log.h 999 bytes 905   12 years sam core: a few compilation fixes for non-GCC compilers.
trig.cpp 14.7 KB 910   12 years sam core: fix a bug on the PS3 version of lol_sin().
half.cpp 9.6 KB 926   12 years sam core: handle denormal halfs properly on the PS3; it's denormal floats …
log.cpp 1.6 KB 939   12 years sam build: stop defining ANDROID_NDK and check for ANDROID instead. …
platform.cpp 682 bytes 939   12 years sam build: stop defining ANDROID_NDK and check for ANDROID instead. …
audio.cpp 713 bytes 950   12 years sam build: fix Win64 compilation with mingw64, using an updated SDL build.
sample.cpp 1.6 KB 950   12 years sam build: fix Win64 compilation with mingw64, using an updated SDL build.
dict.cpp 3.1 KB 958   12 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
dict.h 816 bytes 958   12 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
gradient.cpp 7.3 KB 960   12 years sam osx: link with the proper OpenGL libraries on OS X.
lolgl.h 1.8 KB 960   12 years sam osx: link with the proper OpenGL libraries on OS X.
real.cpp 31.6 KB 1029   12 years sam core: dynamically allocate mantissa for real numbers. One day we'll be …
sprite.cpp 1.0 KB 1031   12 years sam sprite: remove spurious property that caused sprites to be always …
half.h 3.9 KB 1041   12 years sam core: new combinations of integer vectors (unsigned, 8-bit, etc.), dot …
font.cpp 1.5 KB 1046   12 years sam core: split vector operations into linear and non-linear so that we …
map.cpp 4.9 KB 1046   12 years sam core: split vector operations into linear and non-linear so that we …
text.cpp 2.0 KB 1046   12 years sam core: split vector operations into linear and non-linear so that we …
tileset.cpp 5.5 KB 1046   12 years sam core: split vector operations into linear and non-linear so that we …
worldentity.cpp 1.0 KB 1046   12 years sam core: split vector operations into linear and non-linear so that we …
matrix.cpp 10.4 KB 1052   12 years sam core: implement complex numbers and add unit tests for these.
input.cpp 3.8 KB 1057   12 years gary ps3: compilation fixes for the PS3.
matrix.h 14.6 KB 1059   12 years sam core: add a double complex type.
video.cpp 4.6 KB 1081   12 years sam gl: fix long-standing bug where clear color didn't properly set the …
real.h 4.0 KB 1082   12 years sam core: port all code to NativeClient. Nothing runs for now, but it builds.
timer.cpp 3.7 KB 1082   12 years sam core: port all code to NativeClient. Nothing runs for now, but it builds.
scene.cpp 13.2 KB 1083   12 years sam gl: do not enable or disable GL_TEXTURE_2D with GLES 2.0, it's now illegal.
core.h 2.4 KB 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
eglapp.cpp 4.2 KB 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
entity.cpp 1.5 KB 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
entity.h 2.2 KB 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
Makefile.am 2.1 KB 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
ticker.cpp 11.2 KB 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
ticker.h 1.2 KB 1106   12 years sam core: try to merge Ticker and Emcee. Still not very good.
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