source: trunk/src @ 112

Name Size Rev Age Author Last Change
../
gtk 112   11 years sam Proper delta time computation in both the game and the editor.
joystick.cpp 456 bytes 100   11 years sam Slightly improve the documentation in a few files, add the missing …
joystick.h 512 bytes 100   11 years sam Slightly improve the documentation in a few files, add the missing …
layer.cpp 945 bytes 100   11 years sam Slightly improve the documentation in a few files, add the missing …
layer.h 512 bytes 100   11 years sam Slightly improve the documentation in a few files, add the missing …
map.cpp 3.8 KB 100   11 years sam Slightly improve the documentation in a few files, add the missing …
map.h 474 bytes 100   11 years sam Slightly improve the documentation in a few files, add the missing …
scene.cpp 1.4 KB 100   11 years sam Slightly improve the documentation in a few files, add the missing …
scene.h 407 bytes 100   11 years sam Slightly improve the documentation in a few files, add the missing …
ticker.h 484 bytes 100   11 years sam Slightly improve the documentation in a few files, add the missing …
tiler.cpp 2.0 KB 100   11 years sam Slightly improve the documentation in a few files, add the missing …
tiler.h 444 bytes 100   11 years sam Slightly improve the documentation in a few files, add the missing …
sdlinput.cpp 1.2 KB 103   11 years sam Reimplement the SDL input as a ticked asset object.
sdlinput.h 500 bytes 103   11 years sam Reimplement the SDL input as a ticked asset object.
tileset.cpp 2.4 KB 105   11 years sam Create a helper class for easy scene setup. Highly reduces the number …
video.cpp 1.1 KB 105   11 years sam Create a helper class for easy scene setup. Highly reduces the number …
video.h 359 bytes 105   11 years sam Create a helper class for easy scene setup. Highly reduces the number …
asset.h 925 bytes 106   11 years sam Make the Game class an asset like the others.
game.h 622 bytes 106   11 years sam Make the Game class an asset like the others.
tileset.h 822 bytes 106   11 years sam Make the Game class an asset like the others.
asset.cpp 707 bytes 111   11 years sam The frame counter is now an asset object.
debugfps.h 474 bytes 111   11 years sam The frame counter is now an asset object.
font.cpp 2.2 KB 111   11 years sam The frame counter is now an asset object.
font.h 579 bytes 111   11 years sam The frame counter is now an asset object.
forge.cpp 1.8 KB 111   11 years sam The frame counter is now an asset object.
forge.h 391 bytes 111   11 years sam The frame counter is now an asset object.
game.cpp 1.1 KB 111   11 years sam The frame counter is now an asset object.
Makefile.am 837 bytes 111   11 years sam The frame counter is now an asset object.
ticker.cpp 2.3 KB 111   11 years sam The frame counter is now an asset object.
debugfps.cpp 1.4 KB 112   11 years sam Proper delta time computation in both the game and the editor.
test-map.cpp 1.7 KB 112   11 years sam Proper delta time computation in both the game and the editor.
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