source: trunk/src @ 130

Name Size Rev Age Author Last Change
../
gtk 126   12 years sam Minor updates here and there. Not worth mentioning.
asset.cpp 1.0 KB 130   12 years sam Try to detect assets not calling their super tick methods. Already …
asset.h 1.1 KB 130   12 years sam Try to detect assets not calling their super tick methods. Already …
debugfps.cpp 1.8 KB 130   12 years sam Try to detect assets not calling their super tick methods. Already …
debugfps.h 474 bytes 111   12 years sam The frame counter is now an asset object.
font.cpp 2.9 KB 127   12 years sam Improve the text appearance using an outline.
font.h 630 bytes 121   12 years sam Implement naive bold font printing.
forge.cpp 1.8 KB 111   12 years sam The frame counter is now an asset object.
forge.h 391 bytes 111   12 years sam The frame counter is now an asset object.
game.cpp 1.1 KB 111   12 years sam The frame counter is now an asset object.
game.h 622 bytes 106   12 years sam Make the Game class an asset like the others.
joystick.cpp 456 bytes 100   12 years sam Slightly improve the documentation in a few files, add the missing …
joystick.h 512 bytes 100   12 years sam Slightly improve the documentation in a few files, add the missing …
layer.cpp 945 bytes 100   12 years sam Slightly improve the documentation in a few files, add the missing …
layer.h 512 bytes 100   12 years sam Slightly improve the documentation in a few files, add the missing …
Makefile.am 907 bytes 122   12 years sam Implement the profiling system.
map.cpp 4.1 KB 126   12 years sam Minor updates here and there. Not worth mentioning.
map.h 515 bytes 126   12 years sam Minor updates here and there. Not worth mentioning.
profiler.cpp 1.3 KB 122   12 years sam Implement the profiling system.
profiler.h 617 bytes 122   12 years sam Implement the profiling system.
scene.cpp 1.4 KB 100   12 years sam Slightly improve the documentation in a few files, add the missing …
scene.h 407 bytes 100   12 years sam Slightly improve the documentation in a few files, add the missing …
sdlinput.cpp 1.3 KB 117   12 years sam Properly initialise SDL in the input system's constructor.
sdlinput.h 500 bytes 103   12 years sam Reimplement the SDL input as a ticked asset object.
test-map.cpp 1.5 KB 126   12 years sam Minor updates here and there. Not worth mentioning.
ticker.cpp 4.2 KB 130   12 years sam Try to detect assets not calling their super tick methods. Already …
ticker.h 496 bytes 126   12 years sam Minor updates here and there. Not worth mentioning.
tiler.cpp 2.0 KB 100   12 years sam Slightly improve the documentation in a few files, add the missing …
tiler.h 444 bytes 100   12 years sam Slightly improve the documentation in a few files, add the missing …
tileset.cpp 2.4 KB 105   12 years sam Create a helper class for easy scene setup. Highly reduces the number …
tileset.h 822 bytes 106   12 years sam Make the Game class an asset like the others.
timer.cpp 2.4 KB 128   12 years sam Implement Timer::PollSeconds(), if necessary.
timer.h 404 bytes 128   12 years sam Implement Timer::PollSeconds(), if necessary.
video.cpp 1.1 KB 105   12 years sam Create a helper class for easy scene setup. Highly reduces the number …
video.h 359 bytes 105   12 years sam Create a helper class for easy scene setup. Highly reduces the number …
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