source: trunk/src @ 1713

Name Size Rev Age Author Last Change
../
thread 1173   10 years sam xbox: start working on an Xbox/Direct3D port.
platform 1712   10 years sam build: split the D3d9 build flags into D3d9 and Xinput for situations …
math 1667   10 years sam math: add an sprintf() method to real numbers, and ensure they are …
lol 1667   10 years sam math: add an sprintf() method to real numbers, and ensure they are …
input 1710   10 years sam input: allow to easily track more than one input stick.
image 1691   10 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
gpu 1690   10 years sam gpu: try to patch some simple GLSL shaders on the fly so that they …
generated 1619   10 years sam easymesh: add the capsule mesh.
easymesh 1705   10 years sam tutorial: test some advanced shapes for easymesh.
debug 1557   10 years sam data: fix ascii.png search path.
data 1524   10 years sam build: move all games to a "games" subdirectory to clean up the root …
bullet 1659   10 years sam build: add missing svn:ignore properties to keep rez happy.
application 1519   10 years sam build: add lots of missing svn:ignore properties.
worldentity.h 1001 bytes 1376   10 years touky Small WorldEntity tweaks.
worldentity.cpp 1.1 KB 1376   10 years touky Small WorldEntity tweaks.
world.h 894 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
world.cpp 1.1 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
video.h 885 bytes 1325   10 years sam core: move some of the camera view logic from the Video class to the …
video.cpp 7.4 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
timer.h 680 bytes 1309   10 years sam core: make timers second-based rather than millisecond-based.
timer.cpp 4.0 KB 1691   10 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
tileset.h 1.3 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
tileset.cpp 7.6 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
tiler.h 747 bytes 1198   10 years sam core: allow each blitted tile to be stretched differently.
tiler.cpp 1.1 KB 1198   10 years sam core: allow each blitted tile to be stretched differently.
ticker.h 1.2 KB 1106   11 years sam core: try to merge Ticker and Emcee. Still not very good.
ticker.cpp 12.0 KB 1676   10 years sam core: make the IO thread exit cleanly.
text.h 943 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
sprite.cpp 1.1 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
scene.h 1.0 KB 1325   10 years sam core: move some of the camera view logic from the Video class to the …
scene.cpp 12.3 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
sampler.h 742 bytes 748   11 years sam core: fix include guard naming scheme.
sampler.cpp 1.2 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
sample.h 913 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
sample.cpp 1.7 KB 1691   10 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
profiler.h 1.1 KB 748   11 years sam core: fix include guard naming scheme.
profiler.cpp 1.5 KB 1309   10 years sam core: make timers second-based rather than millisecond-based.
platform.h 661 bytes 749   11 years sam ui: add a Platform class to query information about the current …
platform.cpp 664 bytes 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
numeric.h 1.2 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
map.h 783 bytes 748   11 years sam core: fix include guard naming scheme.
map.cpp 4.8 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
Makefile.am 36.0 KB 1590   10 years sam core: start working on a higher level LolFx compiler based on the …
lolgl.h 1.8 KB 960   11 years sam osx: link with the proper OpenGL libraries on OS X.
loldebug.h 616 bytes 783   11 years sam build: put debug stuff and shader stuff in subdirectories.
lolcore.vcxproj.filters 63.7 KB 1610   10 years sam build: rename "Lol.Core.Build.props" to the more explicit …
lolcore.vcxproj 44.2 KB 1610   10 years sam build: rename "Lol.Core.Build.props" to the more explicit …
log.h 1.2 KB 1695   10 years sam android: simplify the logger code.
log.cpp 2.0 KB 1695   10 years sam android: simplify the logger code.
layer.h 800 bytes 748   11 years sam core: fix include guard naming scheme.
layer.cpp 1.6 KB 1502   10 years sam core: fix a few build warnings and remove useless operators from the …
hash.h 577 bytes 748   11 years sam core: fix include guard naming scheme.
hash.cpp 1.2 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
gradient.h 863 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
gradient.cpp 6.9 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
forge.h 721 bytes 748   11 years sam core: fix include guard naming scheme.
forge.cpp 1.0 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
font.h 904 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
font.cpp 1.5 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
entity.h 2.3 KB 1325   10 years sam core: move some of the camera view logic from the Video class to the …
entity.cpp 1.6 KB 1502   10 years sam core: fix a few build warnings and remove useless operators from the …
emitter.h 877 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
emitter.cpp 2.2 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
eglapp.h 751 bytes 1671   10 years sam core: on the Raspberry Pi, use the proprietary graphics library …
eglapp.cpp 7.5 KB 1709   10 years sam input: switch SDL joystick handling mode to polling, because we won't …
dict.h 816 bytes 958   11 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
dict.cpp 3.1 KB 1173   10 years sam xbox: start working on an Xbox/Direct3D port.
core.h 3.0 KB 1684   10 years sam build: switch the Android native build rules to autoconf; still a bit …
camera.h 1.2 KB 1375   10 years touky Added some convenient functions in camera.
camera.cpp 2.9 KB 1442   10 years sam orbital: some improvements to the mesh parser and error reporting.
bitfield.h 1.0 KB 748   11 years sam core: fix include guard naming scheme.
audio.h 652 bytes 748   11 years sam core: fix include guard naming scheme.
audio.cpp 865 bytes 1691   10 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
array.h 14.6 KB 1381   10 years sam core: some clang and g++ 4.7 compilation fixes.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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