source: trunk/src @ 1713

Name Size Rev Age Author Last Change
../
application 1519   10 years sam build: add lots of missing svn:ignore properties.
bullet 1659   10 years sam build: add missing svn:ignore properties to keep rez happy.
data 1524   10 years sam build: move all games to a "games" subdirectory to clean up the root …
debug 1557   10 years sam data: fix ascii.png search path.
easymesh 1705   10 years sam tutorial: test some advanced shapes for easymesh.
generated 1619   10 years sam easymesh: add the capsule mesh.
gpu 1690   10 years sam gpu: try to patch some simple GLSL shaders on the fly so that they …
image 1691   10 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
input 1710   10 years sam input: allow to easily track more than one input stick.
lol 1667   10 years sam math: add an sprintf() method to real numbers, and ensure they are …
math 1667   10 years sam math: add an sprintf() method to real numbers, and ensure they are …
platform 1712   10 years sam build: split the D3d9 build flags into D3d9 and Xinput for situations …
thread 1173   11 years sam xbox: start working on an Xbox/Direct3D port.
array.h 14.6 KB 1381   10 years sam core: some clang and g++ 4.7 compilation fixes.
audio.cpp 865 bytes 1691   10 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
audio.h 652 bytes 748   12 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   12 years sam core: fix include guard naming scheme.
camera.cpp 2.9 KB 1442   10 years sam orbital: some improvements to the mesh parser and error reporting.
core.h 3.0 KB 1684   10 years sam build: switch the Android native build rules to autoconf; still a bit …
dict.cpp 3.1 KB 1173   11 years sam xbox: start working on an Xbox/Direct3D port.
dict.h 816 bytes 958   11 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 7.5 KB 1709   10 years sam input: switch SDL joystick handling mode to polling, because we won't …
eglapp.h 751 bytes 1671   10 years sam core: on the Raspberry Pi, use the proprietary graphics library …
emitter.cpp 2.2 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
emitter.h 877 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1502   10 years sam core: fix a few build warnings and remove useless operators from the …
entity.h 2.3 KB 1325   10 years sam core: move some of the camera view logic from the Video class to the …
font.cpp 1.5 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   12 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   12 years sam core: fix include guard naming scheme.
gradient.cpp 6.9 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
gradient.h 863 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
hash.cpp 1.2 KB 686   12 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   12 years sam core: fix include guard naming scheme.
layer.cpp 1.6 KB 1502   10 years sam core: fix a few build warnings and remove useless operators from the …
layer.h 800 bytes 748   12 years sam core: fix include guard naming scheme.
log.cpp 2.0 KB 1695   10 years sam android: simplify the logger code.
log.h 1.2 KB 1695   10 years sam android: simplify the logger code.
lolcore.vcxproj 44.2 KB 1610   10 years sam build: rename "Lol.Core.Build.props" to the more explicit …
lolcore.vcxproj.filters 63.7 KB 1610   10 years sam build: rename "Lol.Core.Build.props" to the more explicit …
loldebug.h 616 bytes 783   11 years sam build: put debug stuff and shader stuff in subdirectories.
lolgl.h 1.8 KB 960   11 years sam osx: link with the proper OpenGL libraries on OS X.
Makefile.am 36.0 KB 1590   10 years sam core: start working on a higher level LolFx compiler based on the …
map.cpp 4.8 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
map.h 783 bytes 748   12 years sam core: fix include guard naming scheme.
numeric.h 1.2 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.cpp 664 bytes 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.h 661 bytes 749   12 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   10 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   12 years sam core: fix include guard naming scheme.
sample.cpp 1.7 KB 1691   10 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
sample.h 913 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   12 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   12 years sam core: fix include guard naming scheme.
scene.cpp 12.3 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
scene.h 1.0 KB 1325   10 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.1 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 12.0 KB 1676   10 years sam core: make the IO thread exit cleanly.
ticker.h 1.2 KB 1106   11 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   10 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   10 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 7.6 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
tileset.h 1.3 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 4.0 KB 1691   10 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
timer.h 680 bytes 1309   10 years sam core: make timers second-based rather than millisecond-based.
video.cpp 7.4 KB 1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
video.h 885 bytes 1325   10 years sam core: move some of the camera view logic from the Video class to the …
world.cpp 1.1 KB 1310   10 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   10 years sam core: tick methods now use seconds, like any sane system.
camera.h 1.2 KB 1375   10 years touky Added some convenient functions in camera.
worldentity.cpp 1.1 KB 1376   10 years touky Small WorldEntity tweaks.
worldentity.h 1001 bytes 1376   10 years touky Small WorldEntity tweaks.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
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