source: trunk/src @ 1846

Name Size Rev Age Author Last Change
../
application 1519   9 years sam build: add lots of missing svn:ignore properties.
bullet 1808   9 years sam build: fix shitloads of warnings.
data 1524   9 years sam build: move all games to a "games" subdirectory to clean up the root …
debug 1557   9 years sam data: fix ascii.png search path.
easymesh 1835   9 years sam easymesh: fix an data corruption with scaling along a single axis.
generated 1835   9 years sam easymesh: fix an data corruption with scaling along a single axis.
gpu 1846   9 years sam gpu: get rid of the inline 2D shader and create "tile.lolfx".
image 1691   9 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
input 1815   9 years sam input: fix minor PS3 compilation error.
lol 1833   9 years touky
math 1807   9 years sam math: improve slerp implementation.
platform 1808   9 years sam build: fix shitloads of warnings.
thread 1173   10 years sam xbox: start working on an Xbox/Direct3D port.
array.h 14.6 KB 1818   9 years sam core: revert unfinished commit that wasn't really interesting.
audio.cpp 865 bytes 1691   9 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
audio.h 652 bytes 748   11 years sam core: fix include guard naming scheme.
bitfield.h 1.0 KB 748   11 years sam core: fix include guard naming scheme.
camera.cpp 3.0 KB 1724   9 years touky So Character Controller works with a lazy camera logic.
camera.h 1.3 KB 1724   9 years touky So Character Controller works with a lazy camera logic.
core.h 3.0 KB 1684   9 years sam build: switch the Android native build rules to autoconf; still a bit …
dict.cpp 3.1 KB 1173   10 years sam xbox: start working on an Xbox/Direct3D port.
dict.h 816 bytes 958   10 years sam osx: automake does not support .mm files yet, so rename ios-image.mm …
eglapp.cpp 7.5 KB 1808   9 years sam build: fix shitloads of warnings.
eglapp.h 751 bytes 1671   9 years sam core: on the Raspberry Pi, use the proprietary graphics library …
emitter.cpp 2.2 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
emitter.h 877 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
entity.cpp 1.6 KB 1502   9 years sam core: fix a few build warnings and remove useless operators from the …
entity.h 2.3 KB 1785   9 years touky Added InputTracker test initPhysTest
font.cpp 1.5 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
font.h 904 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
forge.cpp 1.0 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 721 bytes 748   11 years sam core: fix include guard naming scheme.
gradient.cpp 6.9 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
gradient.h 863 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
hash.cpp 1.2 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 577 bytes 748   11 years sam core: fix include guard naming scheme.
layer.cpp 1.6 KB 1502   9 years sam core: fix a few build warnings and remove useless operators from the …
layer.h 800 bytes 748   11 years sam core: fix include guard naming scheme.
log.cpp 2.0 KB 1695   9 years sam android: simplify the logger code.
log.h 1.2 KB 1695   9 years sam android: simplify the logger code.
lolcore.vcxproj 44.3 KB 1846   9 years sam gpu: get rid of the inline 2D shader and create "tile.lolfx".
lolcore.vcxproj.filters 63.7 KB 1610   9 years sam build: rename "Lol.Core.Build.props" to the more explicit …
loldebug.h 616 bytes 783   10 years sam build: put debug stuff and shader stuff in subdirectories.
lolgl.h 1.8 KB 960   10 years sam osx: link with the proper OpenGL libraries on OS X.
Makefile.am 36.0 KB 1846   9 years sam gpu: get rid of the inline 2D shader and create "tile.lolfx".
map.cpp 4.8 KB 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
map.h 783 bytes 748   11 years sam core: fix include guard naming scheme.
numeric.h 1.4 KB 1833   9 years touky
platform.cpp 664 bytes 1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
platform.h 661 bytes 749   11 years sam ui: add a Platform class to query information about the current …
profiler.cpp 1.5 KB 1309   9 years sam core: make timers second-based rather than millisecond-based.
profiler.h 1.1 KB 748   11 years sam core: fix include guard naming scheme.
sample.cpp 1.7 KB 1691   9 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
sample.h 913 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
sampler.cpp 1.2 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 742 bytes 748   11 years sam core: fix include guard naming scheme.
scene.cpp 6.6 KB 1846   9 years sam gpu: get rid of the inline 2D shader and create "tile.lolfx".
scene.h 1.0 KB 1325   9 years sam core: move some of the camera view logic from the Video class to the …
sprite.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
sprite.h 820 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.cpp 2.0 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
text.h 943 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
ticker.cpp 12.6 KB 1822   9 years sam debug: add minor debug messages to the ticker, ensure LOL_DEBUG and …
ticker.h 1.2 KB 1106   10 years sam core: try to merge Ticker and Emcee. Still not very good.
tiler.cpp 1.1 KB 1198   10 years sam core: allow each blitted tile to be stretched differently.
tiler.h 747 bytes 1198   10 years sam core: allow each blitted tile to be stretched differently.
tileset.cpp 7.6 KB 1808   9 years sam build: fix shitloads of warnings.
tileset.h 1.3 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
timer.cpp 4.0 KB 1691   9 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
timer.h 680 bytes 1309   9 years sam core: make timers second-based rather than millisecond-based.
video.cpp 8.0 KB 1772   9 years sam gpu: remove support for the accumulation buffer, it's deprecated anyway.
video.h 1.4 KB 1788   9 years sam gpu: document and tweak some class declarations.
world.cpp 1.1 KB 1310   9 years sam core: tick methods now use seconds, like any sane system.
world.h 894 bytes 1310   9 years sam core: tick methods now use seconds, like any sane system.
worldentity.cpp 1.1 KB 1376   9 years touky Small WorldEntity tweaks.
worldentity.h 1001 bytes 1376   9 years touky Small WorldEntity tweaks.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
Note: See TracBrowser for help on using the repository browser.