../
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gtk
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220
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12 years
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sam |
Split test-map into deus-hax and monsterz.
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audio.cpp
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584 bytes
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254
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12 years
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sam |
Reduce audio latency by using 1K samples instead of 4K.
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audio.h
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609 bytes
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253
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12 years
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sam |
Add preliminary support for sound samples. Implement click.
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bitfield.h
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1003 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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core.h
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997 bytes
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312
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12 years
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sam |
Create the WorldEntity class, for objects with world coordinates.
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debugfps.cpp
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2.6 KB
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427
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12 years
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sam |
The most recent interface layout.
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debugfps.h
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712 bytes
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282
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12 years
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sam |
Add a Text object for OSD and possibly other effects.
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debugrecord.cpp
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1.8 KB
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259
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12 years
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sam |
Slightly change the ...Data initialisation in classes.
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debugrecord.h
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788 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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debugsphere.cpp
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3.7 KB
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259
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12 years
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sam |
Slightly change the ...Data initialisation in classes.
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debugsphere.h
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772 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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debugstats.cpp
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1.2 KB
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259
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12 years
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sam |
Slightly change the ...Data initialisation in classes.
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debugstats.h
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736 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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dict.cpp
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2.7 KB
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420
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12 years
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sam |
Fix the Dict class. It wasn't even implemented properly.
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dict.h
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724 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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emitter.cpp
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2.2 KB
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298
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12 years
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sam |
Allow more particles, just in case.
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emitter.h
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812 bytes
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294
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12 years
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sam |
Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions.
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entity.cpp
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1.3 KB
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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entity.h
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1.8 KB
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328
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12 years
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sam |
Make Entity variable members private.
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font.cpp
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4.4 KB
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328
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12 years
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sam |
Make Entity variable members private.
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font.h
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882 bytes
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326
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12 years
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sam |
Test entity alignment features. Also, start working on the mouse tracking.
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forge.cpp
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998 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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forge.h
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678 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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input.cpp
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3.6 KB
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339
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12 years
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sam |
Start working on a new gameplay, codenamed "Fusion".
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input.h
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1.0 KB
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329
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12 years
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sam |
Minor updates to the mouse tracking architecture.
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layer.cpp
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1.3 KB
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289
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12 years
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sam |
Change the way the Scene object works.
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layer.h
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757 bytes
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289
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12 years
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sam |
Change the way the Scene object works.
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Makefile.am
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758 bytes
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312
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12 years
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sam |
Create the WorldEntity class, for objects with world coordinates.
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map.cpp
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4.6 KB
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289
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12 years
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sam |
Change the way the Scene object works.
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map.h
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740 bytes
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289
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12 years
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sam |
Change the way the Scene object works.
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matrix.h
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4.2 KB
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295
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12 years
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sam |
Fix a few warnings here and there, and try to use the vector classes.
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numeric.h
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1.2 KB
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296
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12 years
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sam |
Fix Linux build.
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profiler.cpp
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1.5 KB
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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profiler.h
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873 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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sample.cpp
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1.3 KB
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419
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12 years
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sam |
Name tilers, samples and pieces for easier debugging.
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sample.h
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870 bytes
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251
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12 years
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sam |
Skeleton for sample entity and sampler manager classes.
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sampler.cpp
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1.1 KB
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253
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12 years
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sam |
Add preliminary support for sound samples. Implement click.
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sampler.h
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699 bytes
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251
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12 years
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sam |
Skeleton for sample entity and sampler manager classes.
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scene.cpp
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3.1 KB
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313
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12 years
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sam |
Rework tile handling. This possibly breaks deushax pretty rudely.
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scene.h
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742 bytes
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289
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12 years
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sam |
Change the way the Scene object works.
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sdlinput.cpp
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1.9 KB
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294
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12 years
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sam |
Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions.
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sdlinput.h
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700 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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text.cpp
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1.9 KB
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326
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12 years
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sam |
Test entity alignment features. Also, start working on the mouse tracking.
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text.h
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900 bytes
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326
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12 years
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sam |
Test entity alignment features. Also, start working on the mouse tracking.
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ticker.cpp
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9.3 KB
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382
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12 years
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sam |
Add more error reporting to the Tiler and the Ticker.
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ticker.h
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916 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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tiler.cpp
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1.7 KB
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418
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12 years
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sam |
Fix a coding error in the null tiler detection.
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tiler.h
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747 bytes
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222
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12 years
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sam |
Add support for rotated views and stretched tiles.
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tileset.cpp
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4.2 KB
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419
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12 years
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sam |
Name tilers, samples and pieces for easier debugging.
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tileset.h
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1.1 KB
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222
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12 years
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sam |
Add support for rotated views and stretched tiles.
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timer.cpp
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2.5 KB
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259
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12 years
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sam |
Slightly change the ...Data initialisation in classes.
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timer.h
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643 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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video.cpp
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3.3 KB
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221
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12 years
|
sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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video.h
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810 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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world.cpp
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1.1 KB
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259
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12 years
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sam |
Slightly change the ...Data initialisation in classes.
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world.h
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851 bytes
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221
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12 years
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sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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worldentity.cpp
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785 bytes
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312
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12 years
|
sam |
Create the WorldEntity class, for objects with world coordinates.
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worldentity.h
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915 bytes
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332
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12 years
|
sam |
Implement the title screen. Click on it to start a game.
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