source: trunk/src @ 617

Name Size Rev Age Author Last Change
../
gtk 220   12 years sam Split test-map into deus-hax and monsterz.
bitfield.h 1003 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
debugsphere.h 772 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
debugstats.h 736 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
dict.h 724 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
entity.cpp 1.3 KB 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
forge.cpp 998 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
forge.h 678 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
profiler.cpp 1.5 KB 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
profiler.h 873 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
sdlinput.h 700 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
timer.h 643 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
video.h 810 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
world.h 851 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
tiler.h 747 bytes 222   12 years sam Add support for rotated views and stretched tiles.
tileset.h 1.1 KB 222   12 years sam Add support for rotated views and stretched tiles.
sample.h 870 bytes 251   12 years sam Skeleton for sample entity and sampler manager classes.
sampler.h 699 bytes 251   12 years sam Skeleton for sample entity and sampler manager classes.
audio.h 609 bytes 253   12 years sam Add preliminary support for sound samples. Implement click.
sampler.cpp 1.1 KB 253   12 years sam Add preliminary support for sound samples. Implement click.
audio.cpp 584 bytes 254   12 years sam Reduce audio latency by using 1K samples instead of 4K.
debugsphere.cpp 3.7 KB 259   12 years sam Slightly change the ...Data initialisation in classes.
debugstats.cpp 1.2 KB 259   12 years sam Slightly change the ...Data initialisation in classes.
timer.cpp 2.5 KB 259   12 years sam Slightly change the ...Data initialisation in classes.
world.cpp 1.1 KB 259   12 years sam Slightly change the ...Data initialisation in classes.
debugfps.h 712 bytes 282   12 years sam Add a Text object for OSD and possibly other effects.
layer.cpp 1.3 KB 289   12 years sam Change the way the Scene object works.
layer.h 757 bytes 289   12 years sam Change the way the Scene object works.
map.cpp 4.6 KB 289   12 years sam Change the way the Scene object works.
map.h 740 bytes 289   12 years sam Change the way the Scene object works.
scene.h 742 bytes 289   12 years sam Change the way the Scene object works.
emitter.h 812 bytes 294   12 years sam Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions.
sdlinput.cpp 1.9 KB 294   12 years sam Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions.
matrix.h 4.2 KB 295   12 years sam Fix a few warnings here and there, and try to use the vector classes.
numeric.h 1.2 KB 296   12 years sam Fix Linux build.
emitter.cpp 2.2 KB 298   12 years sam Allow more particles, just in case.
core.h 997 bytes 312   12 years sam Create the WorldEntity class, for objects with world coordinates.
Makefile.am 758 bytes 312   12 years sam Create the WorldEntity class, for objects with world coordinates.
worldentity.cpp 785 bytes 312   12 years sam Create the WorldEntity class, for objects with world coordinates.
scene.cpp 3.1 KB 313   12 years sam Rework tile handling. This possibly breaks deushax pretty rudely.
font.h 882 bytes 326   12 years sam Test entity alignment features. Also, start working on the mouse tracking.
text.cpp 1.9 KB 326   12 years sam Test entity alignment features. Also, start working on the mouse tracking.
text.h 900 bytes 326   12 years sam Test entity alignment features. Also, start working on the mouse tracking.
entity.h 1.8 KB 328   12 years sam Make Entity variable members private.
font.cpp 4.4 KB 328   12 years sam Make Entity variable members private.
input.h 1.0 KB 329   12 years sam Minor updates to the mouse tracking architecture.
worldentity.h 915 bytes 332   12 years sam Implement the title screen. Click on it to start a game.
input.cpp 3.6 KB 339   12 years sam Start working on a new gameplay, codenamed "Fusion".
tiler.cpp 1.7 KB 418   12 years sam Fix a coding error in the null tiler detection.
sample.cpp 1.3 KB 419   12 years sam Name tilers, samples and pieces for easier debugging.
tileset.cpp 4.2 KB 419   12 years sam Name tilers, samples and pieces for easier debugging.
dict.cpp 2.7 KB 420   12 years sam Fix the Dict class. It wasn't even implemented properly.
debugfps.cpp 2.6 KB 427   12 years sam The most recent interface layout.
debugrecord.cpp 2.0 KB 615   12 years sam Allow to specify FPS in the DebugRecord object.
debugrecord.h 799 bytes 615   12 years sam Allow to specify FPS in the DebugRecord object.
video.cpp 3.4 KB 615   12 years sam Allow to specify FPS in the DebugRecord object.
ticker.cpp 9.4 KB 617   12 years sam Store the requested FPS in the Ticker class.
ticker.h 937 bytes 617   12 years sam Store the requested FPS in the Ticker class.
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