source: trunk/src @ 704

Name Size Rev Age Author Last Change
../
gtk 220   11 years sam Split test-map into deus-hax and monsterz.
audio.cpp 701 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
audio.h 649 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
bitfield.h 1.0 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
core.h 1.0 KB 688   11 years sam Add the Image class for better abstraction.
debugfps.cpp 2.7 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
debugfps.h 752 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
debugquad.cpp 7.6 KB 704   11 years sam Use glClientActiveTexture() wherever it appears to make sense.
debugquad.h 789 bytes 701   11 years sam Add texturing support to DebugQuad. Works with OpenGL (fixed pipeline …
debugrecord.cpp 2.1 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
debugrecord.h 839 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
debugsphere.cpp 5.5 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
debugsphere.h 812 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
debugstats.cpp 1.2 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
debugstats.h 776 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
dict.cpp 2.7 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
dict.h 764 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
eglapp.cpp 4.4 KB 691   11 years sam Fix delete/free confusions in EglApp and SdlApp.
eglapp.h 706 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
emitter.cpp 2.3 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
emitter.h 846 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
entity.cpp 1.3 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
entity.h 1.9 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
font.cpp 1.5 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
font.h 877 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
forge.cpp 1.0 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
forge.h 718 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
hash.cpp 1.2 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
hash.h 574 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
image.cpp 2.1 KB 690   11 years sam Create a fake Image if SDL_image is not available, so that we can test …
image.h 848 bytes 688   11 years sam Add the Image class for better abstraction.
input.cpp 3.7 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
input.h 1.0 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
layer.cpp 1.3 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
layer.h 797 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
loldebug.h 608 bytes 699   11 years sam Add a DebugQuad class for simple feature testing.
lolgl.h 1.6 KB 697   11 years sam Remove the Android hack, we can control it from the NDK build scripts.
Makefile.am 906 bytes 699   11 years sam Add a DebugQuad class for simple feature testing.
map.cpp 4.6 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
map.h 780 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
matrix.cpp 4.0 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
matrix.h 6.7 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
numeric.h 1.2 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
profiler.cpp 1.5 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
profiler.h 1.1 KB 692   11 years sam Define a few user profilers.
sample.cpp 1.5 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
sample.h 910 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
sampler.cpp 1.2 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
sampler.h 739 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
scene.cpp 7.5 KB 698   11 years sam Enable GL_TEXTURE_2D in the Scene class instead of Video.
scene.h 782 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
sdlapp.cpp 1.8 KB 691   11 years sam Fix delete/free confusions in EglApp and SdlApp.
sdlapp.h 706 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
sdlinput.cpp 1.9 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
sdlinput.h 740 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
shader.cpp 3.6 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
shader.h 898 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
text.cpp 2.0 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
text.h 941 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
ticker.cpp 10.0 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
ticker.h 1.1 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
tiler.cpp 2.8 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
tiler.h 984 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
tileset.cpp 5.4 KB 704   11 years sam Use glClientActiveTexture() wherever it appears to make sense.
tileset.h 1.2 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
timer.cpp 2.6 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
timer.h 683 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
video.cpp 5.7 KB 698   11 years sam Enable GL_TEXTURE_2D in the Scene class instead of Video.
video.h 877 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
world.cpp 1.1 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
world.h 891 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
worldentity.cpp 825 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
worldentity.h 950 bytes 686   11 years sam Put everything in the "lol" namespace. Better late than never.
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
Note: See TracBrowser for help on using the repository browser.