1 | // |
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2 | // Lol Engine - Sample math program: chek trigonometric functions |
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3 | // |
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4 | // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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9 | // |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include <cstdio> |
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16 | |
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17 | #include "core.h" |
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18 | |
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19 | using namespace lol; |
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20 | using namespace std; |
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21 | |
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22 | static float adjust(float f, int i) |
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23 | { |
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24 | union { float f; uint32_t x; } u = { f }; |
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25 | u.x += i; |
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26 | return u.f; |
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27 | } |
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28 | |
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29 | static void inspect(float f) |
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30 | { |
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31 | union { float f; uint32_t x; } u = { f }; |
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32 | printf("%08x %g -- ", u.x, u.f); |
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33 | int i = (u.x & 0x7fffffu) | 0x800000u; |
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34 | int j = 23 - ((u.x >> 23) & 0xff) + ((1 << 7) - 1); |
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35 | if (u.f <= 0) |
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36 | i = -i; |
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37 | printf("%i / 2^%i = %g\n", i, j, (float)i / (1LLu << j)); |
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38 | } |
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39 | |
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40 | static float const a0 = adjust(1.0, 0); |
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41 | static float const a1 = adjust(-0.1666666666372165, 0); |
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42 | static float const a2 = adjust(0.008333332748323419, 0); |
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43 | static float const a3 = adjust(-0.0001984108245332497, 0); |
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44 | static float const a4 = adjust(2.753619853326498e-06, 0); |
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45 | static float const a5 = adjust(-2.407483949485896e-08, 0); |
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46 | |
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47 | static float floatsin(float f) |
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48 | { |
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49 | //return lol_sin(f); |
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50 | //#define float double |
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51 | //static float const k = (float)real::R_2_PI; |
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52 | |
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53 | //f *= k; |
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54 | float f2 = f * f; |
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55 | float f4 = f2 * f2; |
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56 | //return f * (a0 + f4 * (a2 + f4 * a4) + f2 * (a1 + f4 * (a3 + f4 * a5))); |
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57 | //return f * (a0 + f2 * (a1 + f2 * (a2 + f2 * (a3 + f2 * (a4 + f2 * a5))))); |
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58 | return f * (a0 + a1 * f2 + a2 * f2 * f2 + a3 * f2 * f2 * f2 + a4 * f2 * f2 * f2 * f2 + a5 * f2 * f2 * f2 * f2 * f2); |
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59 | #undef float |
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60 | } |
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61 | |
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62 | int main(void) |
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63 | { |
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64 | int error[5] = { 0 }; |
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65 | |
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66 | inspect(a0); |
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67 | inspect(a1); |
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68 | inspect(a2); |
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69 | inspect(a3); |
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70 | inspect(a4); |
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71 | inspect(a5); |
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72 | |
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73 | for (float f = (float)real::R_PI_2; f > 1e-30; f = adjust(f, -1)) |
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74 | { |
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75 | union { float f; uint32_t x; } s1 = { sinf(f) }; |
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76 | union { float f; uint32_t x; } s2 = { floatsin(f) }; |
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77 | int e = abs((int)(s1.x - s2.x)); |
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78 | switch (e) |
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79 | { |
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80 | case 0: |
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81 | case 1: |
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82 | case 2: |
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83 | case 3: |
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84 | error[e]++; |
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85 | break; |
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86 | default: |
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87 | if (fabs((double)s1.f - (double)s2.f) > 1e-10 * fabs(s1.f)) |
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88 | printf("%16.14g: %16.14g %16.14g %08x %08x\n", f, s1.f, s2.f, s1.x, s2.x); |
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89 | error[4]++; |
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90 | break; |
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91 | } |
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92 | } |
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93 | |
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94 | printf("exact: %i off by 1: %i by 2: %i by 3: %i error: %i\n", |
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95 | error[0], error[1], error[2], error[3], error[4]); |
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96 | |
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97 | return EXIT_SUCCESS; |
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98 | } |
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99 | |
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