Last change
on this file since 964 was
961,
checked in by sam, 12 years ago
|
build: fix a shitload of build errors introduced by the Image refactoring
and the OS X port.
|
-
Property svn:keywords set to
Id
|
File size:
682 bytes
|
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1 | // |
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2 | // Lol Engine |
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3 | // |
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4 | // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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9 | // |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include <cstdio> |
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16 | #include <cstdlib> |
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17 | |
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18 | #if USE_SDL && defined __APPLE__ |
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19 | # include <SDL_main.h> |
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20 | #endif |
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21 | |
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22 | #include <lol/unit.h> |
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23 | |
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24 | int main(int argc, char **argv) |
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25 | { |
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26 | lol::TextTestRunner runner; |
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27 | bool success = runner.Run(); |
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28 | return success ? EXIT_SUCCESS : EXIT_FAILURE; |
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29 | } |
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30 | |
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