source: trunk/test/unit/build.cpp @ 964

Last change on this file since 964 was 942, checked in by sam, 12 years ago

test: reorganise test suite and benchmark code.

  • Property svn:keywords set to Id
File size: 1.2 KB
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11#if defined HAVE_CONFIG_H
12#   include "config.h"
13#endif
14
15#include "core.h"
16#include "lol/unit.h"
17
18namespace lol
19{
20
21LOLUNIT_FIXTURE(BuildTest)
22{
23    LOLUNIT_TEST(FastMath)
24    {
25        double x, y;
26
27        y = x = 1.0 + RandF(0.1f, 0.2f);
28        y += 4503599627370496.0;
29        /* The compiler should optimise this away */
30        y -= 4503599627370496.0;
31
32        LOLUNIT_ASSERT_EQUAL(x, y);
33    }
34
35    LOLUNIT_TEST(FastMathOverride)
36    {
37        double x, y;
38
39        y = x = 1.0 + RandF(0.1f, 0.2f);
40        y += 4503599627370496.0;
41        FP_USE(y);
42        /* The compiler should not optimise this away */
43        y -= 4503599627370496.0;
44
45        LOLUNIT_ASSERT_EQUAL(1.0, y);
46    }
47
48    LOLUNIT_TEST(IsNaN)
49    {
50        union { float f; uint32_t x; } u;
51
52        u.x = 0x7fc00000u;
53        LOLUNIT_ASSERT(isnan(u.f));
54    }
55};
56
57} /* namespace lol */
58
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