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1 | |
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2 | "" |
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3 | "" Experimental Lol Engine Vim plugin |
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4 | "" |
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5 | "" More info here: |
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6 | "" http://lol.zoy.org/wiki/dev/setup/vim |
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7 | "" |
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8 | |
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9 | |
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10 | "" |
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11 | "" Add syntax highlighting for new C++ types |
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12 | "" |
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13 | |
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14 | " some custom base types |
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15 | au Syntax cpp |
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16 | \ syn keyword cType |
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17 | \ half ldouble lldouble real uint |
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18 | |
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19 | " GLSL types and the Lol Engine extensions |
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20 | au Syntax cpp |
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21 | \ syn keyword cType |
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22 | \ f16vec2 f16cmplx f16vec3 f16vec4 f16quat f16mat2 f16mat3 f16mat4 |
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23 | \ vec2 cmplx vec3 vec4 quat mat2 mat3 mat4 |
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24 | \ f64vec2 f64cmplx f64vec3 f64vec4 f64quat f64mat2 f64mat3 f64mat4 |
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25 | \ f128vec2 f128cmplx f128vec3 f128vec4 f128quat f128mat2 f128mat3 f128mat4 |
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26 | \ rvec2 rcmplx rvec3 rvec4 rquat rmat2 rmat3 rmat4 |
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27 | \ |
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28 | \ i8vec2 i8cmplx i8vec3 i8vec4 i8quat i8mat2 i8mat3 i8mat4 |
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29 | \ u8vec2 u8cmplx u8vec3 u8vec4 u8quat u8mat2 u8mat3 u8mat4 |
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30 | \ i16vec2 i16cmplx i16vec3 i16vec4 i16quat i16mat2 i16mat3 i16mat4 |
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31 | \ u16vec2 u16cmplx u16vec3 u16vec4 u16quat u16mat2 u16mat3 u16mat4 |
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32 | \ ivec2 icmplx ivec3 ivec4 iquat imat2 imat3 imat4 |
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33 | \ uvec2 ucmplx uvec3 uvec4 uquat umat2 umat3 umat4 |
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34 | \ i64vec2 i64cmplx i64vec3 i64vec4 i64quat i64mat2 i64mat3 i64mat4 |
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35 | \ u64vec2 u64cmplx u64vec3 u64vec4 u64quat u64mat2 u64mat3 u64mat4 |
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36 | |
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37 | " HLSL types |
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38 | au Syntax cpp |
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39 | \ syn keyword cType |
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40 | \ int2 int3 int4 int2x2 int3x3 int4x4 |
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41 | \ float2 float3 float4 float2x2 float3x3 float4x4 |
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42 | |
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43 | |
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44 | "" |
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45 | "" For now, pretend .lolfx is C++ |
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46 | "" |
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47 | au BufRead,BufNewFile *.lolfx let b:current_syntax = "cpp" |
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48 | |
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