source: trunk/tutorial/01_triangle.lolfx @ 1519

Last change on this file since 1519 was 1518, checked in by sam, 11 years ago

build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.

File size: 498 bytes
Line 
1-- GLSL.Vert --
2
3#version 120
4
5attribute vec2 in_Position;
6
7void main(void)
8{
9    gl_Position = vec4(in_Position, 0.0, 1.0);
10}
11
12-- GLSL.Frag --
13
14#version 120
15
16void main(void)
17{
18    gl_FragColor = vec4(0.7, 0.2, 0.5, 1.0);
19}
20
21-- HLSL.Vert --
22
23void main(float2 in_Position : POSITION,
24          out float4 out_Position : POSITION)
25{
26    out_Position = float4(in_Position, 0.0, 1.0);
27}
28
29-- HLSL.Frag --
30
31void main(out float4 out_FragColor : COLOR)
32{
33    out_FragColor = float4(0.7, 0.2, 0.5, 1.0);
34}
35
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