source: trunk/tutorial @ 1923

Name Size Rev Age Author Last Change
../
01_triangle.lolfx 498 bytes 1518   11 years sam build: reorganise all the build stuff so that it lies in build/ and …
02_cube.lolfx 807 bytes 1518   11 years sam build: reorganise all the build stuff so that it lies in build/ and …
01_triangle.vcxproj 2.7 KB 1535   11 years sam build: allow to build the PS3 binaries from Visual Studio if the …
02_cube.vcxproj 2.7 KB 1535   11 years sam build: allow to build the PS3 binaries from Visual Studio if the …
11_fractal.vcxproj 2.7 KB 1535   11 years sam build: allow to build the PS3 binaries from Visual Studio if the …
08_fbo.vcxproj 2.7 KB 1574   11 years sam tutorial: start working on an FBO example.
05_easymesh.vcxproj 2.6 KB 1598   11 years sam tutorial: add a simple EasyMesh viewer.
01_triangle.cpp 2.1 KB 1647   11 years sam build: hide the SDL_main.h inclusion in core.h, and only activate it …
02_cube.cpp 4.3 KB 1647   11 years sam build: hide the SDL_main.h inclusion in core.h, and only activate it …
11_fractal.lolfx 7.0 KB 1690   11 years sam gpu: try to patch some simple GLSL shaders on the fly so that they …
08_fbo.cpp 4.7 KB 1817   11 years sam tutorial: minor shadebob demo tweaks.
08_fbo.lolfx 2.2 KB 1817   11 years sam tutorial: minor shadebob demo tweaks.
03_noise.vcxproj 2.7 KB 1824   11 years sam tutorial: start working on a small Perlin-like noise demo.
03_noise.cpp 2.4 KB 1827   11 years sam tutorial: port noise demo to PS3 and Xbox360.
03_noise.lolfx 6.9 KB 1863   11 years sam tutorial: sync HLSL version of the water/fire effect with the GLSL one.
05_easymesh.cpp 4.7 KB 1910   11 years sam easymesh: use "ato" for torus, because "at" is already for triangle.
11_fractal.cpp 21.4 KB 1921   11 years sam tutorial: flatten the fractal computation loop, and avoid the use of …
Makefile.am 1.8 KB 1923   11 years sam build: add a common.am include file and a "make lolcheck" target that …
  • Property svn:ignore set to
    .deps
    Makefile
    Makefile.in
    01_triangle
    02_cube
    03_noise
    05_easymesh
    08_fbo
    11_fractal
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