source: trunk/win32/deushax.vcxproj @ 906

Last change on this file since 906 was 906, checked in by sam, 12 years ago

build: new Visual Studio build files, for the engine core and the debug
quad application.

File size: 5.5 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Release|Win32">
9      <Configuration>Release</Configuration>
10      <Platform>Win32</Platform>
11    </ProjectConfiguration>
12  </ItemGroup>
13  <ItemGroup>
14    <ClInclude Include="..\deushax\debugsprite.h" />
15    <ClInclude Include="..\deushax\game.h" />
16  </ItemGroup>
17  <ItemGroup>
18    <ClCompile Include="..\deushax\debugsprite.cpp" />
19    <ClCompile Include="..\deushax\deushax.cpp" />
20    <ClCompile Include="..\deushax\game.cpp" />
21  </ItemGroup>
22  <PropertyGroup Label="Globals">
23    <ProjectGuid>{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}</ProjectGuid>
24    <Keyword>Win32Proj</Keyword>
25    <RootNamespace>testmap</RootNamespace>
26  </PropertyGroup>
27  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
28  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
29    <ConfigurationType>Application</ConfigurationType>
30    <UseDebugLibraries>true</UseDebugLibraries>
31    <CharacterSet>Unicode</CharacterSet>
32    <UseOfMfc>Dynamic</UseOfMfc>
33  </PropertyGroup>
34  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
35    <ConfigurationType>Application</ConfigurationType>
36    <UseDebugLibraries>false</UseDebugLibraries>
37    <WholeProgramOptimization>true</WholeProgramOptimization>
38    <CharacterSet>Unicode</CharacterSet>
39    <UseOfMfc>Dynamic</UseOfMfc>
40  </PropertyGroup>
41  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
42  <ImportGroup Label="ExtensionSettings">
43  </ImportGroup>
44  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
45    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
46    <Import Project="Contribs.props" />
47  </ImportGroup>
48  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
49    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
50    <Import Project="Contribs.props" />
51  </ImportGroup>
52  <PropertyGroup Label="UserMacros" />
53  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
54    <IntDir>Debug\$(ProjectName)\</IntDir>
55    <LinkIncremental>true</LinkIncremental>
56  </PropertyGroup>
57  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
58    <IntDir>Release\$(ProjectName)\</IntDir>
59    <LinkIncremental>false</LinkIncremental>
60  </PropertyGroup>
61  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
62    <ClCompile>
63      <PrecompiledHeader>
64      </PrecompiledHeader>
65      <WarningLevel>Level3</WarningLevel>
66      <Optimization>Disabled</Optimization>
67      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
68      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
69    </ClCompile>
70    <Link>
71      <SubSystem>Console</SubSystem>
72      <GenerateDebugInformation>true</GenerateDebugInformation>
73      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps)</AdditionalDependencies>
74      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
75    </Link>
76    <PostBuildEvent>
77      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
78    </PostBuildEvent>
79  </ItemDefinitionGroup>
80  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
81    <ClCompile>
82      <WarningLevel>Level3</WarningLevel>
83      <PrecompiledHeader>
84      </PrecompiledHeader>
85      <Optimization>MaxSpeed</Optimization>
86      <FunctionLevelLinking>true</FunctionLevelLinking>
87      <IntrinsicFunctions>true</IntrinsicFunctions>
88      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
89      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
90    </ClCompile>
91    <Link>
92      <SubSystem>Console</SubSystem>
93      <GenerateDebugInformation>true</GenerateDebugInformation>
94      <EnableCOMDATFolding>true</EnableCOMDATFolding>
95      <OptimizeReferences>true</OptimizeReferences>
96      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps)</AdditionalDependencies>
97      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
98    </Link>
99    <PostBuildEvent>
100      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
101    </PostBuildEvent>
102  </ItemDefinitionGroup>
103  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
104  <ImportGroup Label="ExtensionTargets">
105  </ImportGroup>
106</Project>
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