source: trunk/win32/editor.vcxproj @ 612

Last change on this file since 612 was 327, checked in by sam, 12 years ago

Add all the bells and whistles needed for GTK+ compilation on Win32.

File size: 7.8 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Release|Win32">
9      <Configuration>Release</Configuration>
10      <Platform>Win32</Platform>
11    </ProjectConfiguration>
12  </ItemGroup>
13  <ItemGroup>
14    <ClInclude Include="..\deushax\gtk\glmapview.h" />
15    <ClInclude Include="..\deushax\mapviewer.h" />
16    <ClInclude Include="..\src\audio.h" />
17    <ClInclude Include="..\src\bitfield.h" />
18    <ClInclude Include="..\src\core.h" />
19    <ClInclude Include="..\src\debugfps.h" />
20    <ClInclude Include="..\src\debugrecord.h" />
21    <ClInclude Include="..\src\debugsphere.h" />
22    <ClInclude Include="..\src\debugstats.h" />
23    <ClInclude Include="..\src\dict.h" />
24    <ClInclude Include="..\src\emitter.h" />
25    <ClInclude Include="..\src\entity.h" />
26    <ClInclude Include="..\src\font.h" />
27    <ClInclude Include="..\src\forge.h" />
28    <ClInclude Include="..\src\input.h" />
29    <ClInclude Include="..\src\layer.h" />
30    <ClInclude Include="..\src\map.h" />
31    <ClInclude Include="..\src\matrix.h" />
32    <ClInclude Include="..\src\numeric.h" />
33    <ClInclude Include="..\src\profiler.h" />
34    <ClInclude Include="..\src\sample.h" />
35    <ClInclude Include="..\src\sampler.h" />
36    <ClInclude Include="..\src\scene.h" />
37    <ClInclude Include="..\src\sdlinput.h" />
38    <ClInclude Include="..\src\text.h" />
39    <ClInclude Include="..\src\ticker.h" />
40    <ClInclude Include="..\src\tiler.h" />
41    <ClInclude Include="..\src\tileset.h" />
42    <ClInclude Include="..\src\timer.h" />
43    <ClInclude Include="..\src\video.h" />
44    <ClInclude Include="..\src\worldentity.h" />
45    <ClInclude Include="..\src\world.h" />
46  </ItemGroup>
47  <ItemGroup>
48    <ClCompile Include="..\deushax\gtk\editor.cpp" />
49    <ClCompile Include="..\deushax\gtk\glmapview.cpp" />
50    <ClCompile Include="..\deushax\mapviewer.cpp" />
51    <ClCompile Include="..\src\audio.cpp" />
52    <ClCompile Include="..\src\debugfps.cpp" />
53    <ClCompile Include="..\src\debugrecord.cpp" />
54    <ClCompile Include="..\src\debugsphere.cpp" />
55    <ClCompile Include="..\src\debugstats.cpp" />
56    <ClCompile Include="..\src\dict.cpp" />
57    <ClCompile Include="..\src\emitter.cpp" />
58    <ClCompile Include="..\src\entity.cpp" />
59    <ClCompile Include="..\src\font.cpp" />
60    <ClCompile Include="..\src\forge.cpp" />
61    <ClCompile Include="..\src\input.cpp" />
62    <ClCompile Include="..\src\layer.cpp" />
63    <ClCompile Include="..\src\map.cpp" />
64    <ClCompile Include="..\src\profiler.cpp" />
65    <ClCompile Include="..\src\sample.cpp" />
66    <ClCompile Include="..\src\sampler.cpp" />
67    <ClCompile Include="..\src\scene.cpp" />
68    <ClCompile Include="..\src\sdlinput.cpp" />
69    <ClCompile Include="..\src\text.cpp" />
70    <ClCompile Include="..\src\ticker.cpp" />
71    <ClCompile Include="..\src\tiler.cpp" />
72    <ClCompile Include="..\src\tileset.cpp" />
73    <ClCompile Include="..\src\timer.cpp" />
74    <ClCompile Include="..\src\video.cpp" />
75    <ClCompile Include="..\src\world.cpp" />
76    <ClCompile Include="..\src\worldentity.cpp" />
77  </ItemGroup>
78  <PropertyGroup Label="Globals">
79    <ProjectGuid>{9C66B179-0737-4BDA-AB42-2ADE478A9008}</ProjectGuid>
80    <Keyword>Win32Proj</Keyword>
81    <RootNamespace>testmap</RootNamespace>
82  </PropertyGroup>
83  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
84  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
85    <ConfigurationType>Application</ConfigurationType>
86    <UseDebugLibraries>true</UseDebugLibraries>
87    <CharacterSet>Unicode</CharacterSet>
88    <UseOfMfc>Dynamic</UseOfMfc>
89  </PropertyGroup>
90  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
91    <ConfigurationType>Application</ConfigurationType>
92    <UseDebugLibraries>false</UseDebugLibraries>
93    <WholeProgramOptimization>true</WholeProgramOptimization>
94    <CharacterSet>Unicode</CharacterSet>
95    <UseOfMfc>Dynamic</UseOfMfc>
96  </PropertyGroup>
97  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
98  <ImportGroup Label="ExtensionSettings">
99  </ImportGroup>
100  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
101    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
102    <Import Project="Contribs.props" />
103  </ImportGroup>
104  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
105    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
106    <Import Project="Contribs.props" />
107  </ImportGroup>
108  <PropertyGroup Label="UserMacros" />
109  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
110    <IntDir>Debug\$(ProjectName)\</IntDir>
111    <LinkIncremental>true</LinkIncremental>
112  </PropertyGroup>
113  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
114    <IntDir>Release\$(ProjectName)\</IntDir>
115    <LinkIncremental>false</LinkIncremental>
116  </PropertyGroup>
117  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
118    <ClCompile>
119      <PrecompiledHeader>
120      </PrecompiledHeader>
121      <WarningLevel>Level3</WarningLevel>
122      <Optimization>Disabled</Optimization>
123      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
124      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
125    </ClCompile>
126    <Link>
127      <SubSystem>Console</SubSystem>
128      <GenerateDebugInformation>true</GenerateDebugInformation>
129      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);opengl32.lib</AdditionalDependencies>
130      <AdditionalLibraryDirectories>$(SdlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
131    </Link>
132  </ItemDefinitionGroup>
133  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
134    <ClCompile>
135      <WarningLevel>Level3</WarningLevel>
136      <PrecompiledHeader>
137      </PrecompiledHeader>
138      <Optimization>MaxSpeed</Optimization>
139      <FunctionLevelLinking>true</FunctionLevelLinking>
140      <IntrinsicFunctions>true</IntrinsicFunctions>
141      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
142      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
143    </ClCompile>
144    <Link>
145      <SubSystem>Console</SubSystem>
146      <GenerateDebugInformation>true</GenerateDebugInformation>
147      <EnableCOMDATFolding>true</EnableCOMDATFolding>
148      <OptimizeReferences>true</OptimizeReferences>
149      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);opengl32.lib</AdditionalDependencies>
150      <AdditionalLibraryDirectories>$(SdlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
151    </Link>
152  </ItemDefinitionGroup>
153  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
154  <ImportGroup Label="ExtensionTargets">
155  </ImportGroup>
156</Project>
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