source: trunk/win32/monsterz.vcxproj @ 1178

Last change on this file since 1178 was 1178, checked in by sam, 9 years ago

win32: a few compilation fixes, including GDI+ linking properly now.

File size: 10.7 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Debug|Xbox 360">
9      <Configuration>Debug</Configuration>
10      <Platform>Xbox 360</Platform>
11    </ProjectConfiguration>
12    <ProjectConfiguration Include="Release|Win32">
13      <Configuration>Release</Configuration>
14      <Platform>Win32</Platform>
15    </ProjectConfiguration>
16    <ProjectConfiguration Include="Release|Xbox 360">
17      <Configuration>Release</Configuration>
18      <Platform>Xbox 360</Platform>
19    </ProjectConfiguration>
20  </ItemGroup>
21  <ItemGroup>
22    <ClInclude Include="..\monsterz\board.h" />
23    <ClInclude Include="..\monsterz\interface.h" />
24    <ClInclude Include="..\monsterz\mash.h" />
25    <ClInclude Include="..\monsterz\monsterz.h" />
26    <ClInclude Include="..\monsterz\piece.h" />
27    <ClInclude Include="..\monsterz\score.h" />
28    <ClInclude Include="..\monsterz\thumbs.h" />
29    <ClInclude Include="..\monsterz\title.h" />
30  </ItemGroup>
31  <ItemGroup>
32    <ClCompile Include="..\monsterz\board.cpp" />
33    <ClCompile Include="..\monsterz\interface.cpp" />
34    <ClCompile Include="..\monsterz\mash.cpp" />
35    <ClCompile Include="..\monsterz\monsterz.cpp" />
36    <ClCompile Include="..\monsterz\piece.cpp" />
37    <ClCompile Include="..\monsterz\score.cpp" />
38    <ClCompile Include="..\monsterz\thumbs.cpp" />
39    <ClCompile Include="..\monsterz\title.cpp" />
40  </ItemGroup>
41  <PropertyGroup Label="Globals">
42    <ProjectGuid>{17f0f184-4436-4d08-b8aa-16572ea238db}</ProjectGuid>
43    <Keyword>Win32Proj</Keyword>
44    <RootNamespace>testmap</RootNamespace>
45  </PropertyGroup>
46  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
47  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
48    <ConfigurationType>Application</ConfigurationType>
49    <UseDebugLibraries>true</UseDebugLibraries>
50    <CharacterSet>Unicode</CharacterSet>
51    <UseOfMfc>Dynamic</UseOfMfc>
52  </PropertyGroup>
53  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
54    <ConfigurationType>Application</ConfigurationType>
55    <UseDebugLibraries>true</UseDebugLibraries>
56    <CharacterSet>Unicode</CharacterSet>
57    <UseOfMfc>Dynamic</UseOfMfc>
58  </PropertyGroup>
59  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
60    <ConfigurationType>Application</ConfigurationType>
61    <UseDebugLibraries>false</UseDebugLibraries>
62    <WholeProgramOptimization>true</WholeProgramOptimization>
63    <CharacterSet>Unicode</CharacterSet>
64    <UseOfMfc>Dynamic</UseOfMfc>
65  </PropertyGroup>
66  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
67    <ConfigurationType>Application</ConfigurationType>
68    <UseDebugLibraries>false</UseDebugLibraries>
69    <WholeProgramOptimization>true</WholeProgramOptimization>
70    <CharacterSet>Unicode</CharacterSet>
71    <UseOfMfc>Dynamic</UseOfMfc>
72  </PropertyGroup>
73  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
74  <ImportGroup Label="ExtensionSettings">
75  </ImportGroup>
76  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
77    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
78    <Import Project="Contribs.props" />
79  </ImportGroup>
80  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets">
81    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
82    <Import Project="Contribs.props" />
83  </ImportGroup>
84  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
85    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
86    <Import Project="Contribs.props" />
87  </ImportGroup>
88  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets">
89    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
90    <Import Project="Contribs.props" />
91  </ImportGroup>
92  <PropertyGroup Label="UserMacros" />
93  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
94    <IntDir>Debug\$(ProjectName)\</IntDir>
95    <LinkIncremental>true</LinkIncremental>
96  </PropertyGroup>
97  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
98    <IntDir>Debug\$(ProjectName)\</IntDir>
99    <LinkIncremental>true</LinkIncremental>
100  </PropertyGroup>
101  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
102    <IntDir>Release\$(ProjectName)\</IntDir>
103    <LinkIncremental>false</LinkIncremental>
104  </PropertyGroup>
105  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
106    <IntDir>Release\$(ProjectName)\</IntDir>
107    <LinkIncremental>false</LinkIncremental>
108  </PropertyGroup>
109  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
110    <ClCompile>
111      <PrecompiledHeader>
112      </PrecompiledHeader>
113      <WarningLevel>Level3</WarningLevel>
114      <Optimization>Disabled</Optimization>
115      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
116      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
117    </ClCompile>
118    <Link>
119      <SubSystem>Console</SubSystem>
120      <GenerateDebugInformation>true</GenerateDebugInformation>
121      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
122      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
123    </Link>
124    <PostBuildEvent>
125      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
126    </PostBuildEvent>
127  </ItemDefinitionGroup>
128  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
129    <ClCompile>
130      <PrecompiledHeader>
131      </PrecompiledHeader>
132      <WarningLevel>Level3</WarningLevel>
133      <Optimization>Disabled</Optimization>
134      <PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
135      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
136    </ClCompile>
137    <Link>
138      <SubSystem>Console</SubSystem>
139      <GenerateDebugInformation>true</GenerateDebugInformation>
140      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
141      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
142    </Link>
143    <PostBuildEvent>
144      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
145    </PostBuildEvent>
146  </ItemDefinitionGroup>
147  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
148    <ClCompile>
149      <WarningLevel>Level3</WarningLevel>
150      <PrecompiledHeader>
151      </PrecompiledHeader>
152      <Optimization>MaxSpeed</Optimization>
153      <FunctionLevelLinking>true</FunctionLevelLinking>
154      <IntrinsicFunctions>true</IntrinsicFunctions>
155      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
156      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
157    </ClCompile>
158    <Link>
159      <SubSystem>Console</SubSystem>
160      <GenerateDebugInformation>true</GenerateDebugInformation>
161      <EnableCOMDATFolding>true</EnableCOMDATFolding>
162      <OptimizeReferences>true</OptimizeReferences>
163      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
164      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
165    </Link>
166    <PostBuildEvent>
167      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
168    </PostBuildEvent>
169  </ItemDefinitionGroup>
170  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
171    <ClCompile>
172      <WarningLevel>Level3</WarningLevel>
173      <PrecompiledHeader>
174      </PrecompiledHeader>
175      <Optimization>MaxSpeed</Optimization>
176      <FunctionLevelLinking>true</FunctionLevelLinking>
177      <IntrinsicFunctions>true</IntrinsicFunctions>
178      <PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
179      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
180    </ClCompile>
181    <Link>
182      <SubSystem>Console</SubSystem>
183      <GenerateDebugInformation>true</GenerateDebugInformation>
184      <EnableCOMDATFolding>true</EnableCOMDATFolding>
185      <OptimizeReferences>true</OptimizeReferences>
186      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
187      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
188    </Link>
189    <PostBuildEvent>
190      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
191    </PostBuildEvent>
192  </ItemDefinitionGroup>
193  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
194  <ImportGroup Label="ExtensionTargets">
195  </ImportGroup>
196</Project>
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