source: trunk/win32/quad.vcxproj @ 1178

Last change on this file since 1178 was 1178, checked in by sam, 10 years ago

win32: a few compilation fixes, including GDI+ linking properly now.

File size: 9.9 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Debug|Xbox 360">
9      <Configuration>Debug</Configuration>
10      <Platform>Xbox 360</Platform>
11    </ProjectConfiguration>
12    <ProjectConfiguration Include="Release|Win32">
13      <Configuration>Release</Configuration>
14      <Platform>Win32</Platform>
15    </ProjectConfiguration>
16    <ProjectConfiguration Include="Release|Xbox 360">
17      <Configuration>Release</Configuration>
18      <Platform>Xbox 360</Platform>
19    </ProjectConfiguration>
20  </ItemGroup>
21  <ItemGroup>
22    <ClCompile Include="..\test\debug\quad.cpp" />
23  </ItemGroup>
24  <PropertyGroup Label="Globals">
25    <ProjectGuid>{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}</ProjectGuid>
26    <Keyword>Win32Proj</Keyword>
27    <RootNamespace>testmap</RootNamespace>
28  </PropertyGroup>
29  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
30  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
31    <ConfigurationType>Application</ConfigurationType>
32    <UseDebugLibraries>true</UseDebugLibraries>
33    <CharacterSet>Unicode</CharacterSet>
34    <UseOfMfc>Dynamic</UseOfMfc>
35  </PropertyGroup>
36  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
37    <ConfigurationType>Application</ConfigurationType>
38    <UseDebugLibraries>true</UseDebugLibraries>
39    <CharacterSet>Unicode</CharacterSet>
40    <UseOfMfc>Dynamic</UseOfMfc>
41  </PropertyGroup>
42  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
43    <ConfigurationType>Application</ConfigurationType>
44    <UseDebugLibraries>false</UseDebugLibraries>
45    <WholeProgramOptimization>true</WholeProgramOptimization>
46    <CharacterSet>Unicode</CharacterSet>
47    <UseOfMfc>Dynamic</UseOfMfc>
48  </PropertyGroup>
49  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
50    <ConfigurationType>Application</ConfigurationType>
51    <UseDebugLibraries>false</UseDebugLibraries>
52    <WholeProgramOptimization>true</WholeProgramOptimization>
53    <CharacterSet>Unicode</CharacterSet>
54    <UseOfMfc>Dynamic</UseOfMfc>
55  </PropertyGroup>
56  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
57  <ImportGroup Label="ExtensionSettings">
58  </ImportGroup>
59  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
60    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
61    <Import Project="Contribs.props" />
62  </ImportGroup>
63  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets">
64    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
65    <Import Project="Contribs.props" />
66  </ImportGroup>
67  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
68    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
69    <Import Project="Contribs.props" />
70  </ImportGroup>
71  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets">
72    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
73    <Import Project="Contribs.props" />
74  </ImportGroup>
75  <PropertyGroup Label="UserMacros" />
76  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
77    <IntDir>Debug\$(ProjectName)\</IntDir>
78    <LinkIncremental>true</LinkIncremental>
79  </PropertyGroup>
80  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
81    <IntDir>Debug\$(ProjectName)\</IntDir>
82    <LinkIncremental>true</LinkIncremental>
83  </PropertyGroup>
84  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
85    <IntDir>Release\$(ProjectName)\</IntDir>
86    <LinkIncremental>false</LinkIncremental>
87  </PropertyGroup>
88  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
89    <IntDir>Release\$(ProjectName)\</IntDir>
90    <LinkIncremental>false</LinkIncremental>
91  </PropertyGroup>
92  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
93    <ClCompile>
94      <PrecompiledHeader>
95      </PrecompiledHeader>
96      <WarningLevel>Level3</WarningLevel>
97      <Optimization>Disabled</Optimization>
98      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
99      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
100    </ClCompile>
101    <Link>
102      <SubSystem>Console</SubSystem>
103      <GenerateDebugInformation>true</GenerateDebugInformation>
104      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
105      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
106    </Link>
107    <PostBuildEvent>
108      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
109    </PostBuildEvent>
110  </ItemDefinitionGroup>
111  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
112    <ClCompile>
113      <PrecompiledHeader>
114      </PrecompiledHeader>
115      <WarningLevel>Level3</WarningLevel>
116      <Optimization>Disabled</Optimization>
117      <PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
118      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
119    </ClCompile>
120    <Link>
121      <SubSystem>Console</SubSystem>
122      <GenerateDebugInformation>true</GenerateDebugInformation>
123      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
124      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
125    </Link>
126    <PostBuildEvent>
127      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
128    </PostBuildEvent>
129  </ItemDefinitionGroup>
130  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
131    <ClCompile>
132      <WarningLevel>Level3</WarningLevel>
133      <PrecompiledHeader>
134      </PrecompiledHeader>
135      <Optimization>MaxSpeed</Optimization>
136      <FunctionLevelLinking>true</FunctionLevelLinking>
137      <IntrinsicFunctions>true</IntrinsicFunctions>
138      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
139      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
140    </ClCompile>
141    <Link>
142      <SubSystem>Console</SubSystem>
143      <GenerateDebugInformation>true</GenerateDebugInformation>
144      <EnableCOMDATFolding>true</EnableCOMDATFolding>
145      <OptimizeReferences>true</OptimizeReferences>
146      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
147      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
148    </Link>
149    <PostBuildEvent>
150      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
151    </PostBuildEvent>
152  </ItemDefinitionGroup>
153  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
154    <ClCompile>
155      <WarningLevel>Level3</WarningLevel>
156      <PrecompiledHeader>
157      </PrecompiledHeader>
158      <Optimization>MaxSpeed</Optimization>
159      <FunctionLevelLinking>true</FunctionLevelLinking>
160      <IntrinsicFunctions>true</IntrinsicFunctions>
161      <PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
162      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
163    </ClCompile>
164    <Link>
165      <SubSystem>Console</SubSystem>
166      <GenerateDebugInformation>true</GenerateDebugInformation>
167      <EnableCOMDATFolding>true</EnableCOMDATFolding>
168      <OptimizeReferences>true</OptimizeReferences>
169      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
170      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
171    </Link>
172    <PostBuildEvent>
173      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
174    </PostBuildEvent>
175  </ItemDefinitionGroup>
176  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
177  <ImportGroup Label="ExtensionTargets">
178  </ImportGroup>
179</Project>
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