source: trunk/win32/test-map.vcxproj @ 219

Last change on this file since 219 was 219, checked in by sam, 12 years ago

Win32 solution.

File size: 7.7 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
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3  <ItemGroup Label="ProjectConfigurations">
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6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Release|Win32">
9      <Configuration>Release</Configuration>
10      <Platform>Win32</Platform>
11    </ProjectConfiguration>
12  </ItemGroup>
13  <ItemGroup>
14    <ClCompile Include="..\src\debugboard.cpp" />
15    <ClCompile Include="..\src\debugfps.cpp" />
16    <ClCompile Include="..\src\debugrecord.cpp" />
17    <ClCompile Include="..\src\debugsphere.cpp" />
18    <ClCompile Include="..\src\debugsprite.cpp" />
19    <ClCompile Include="..\src\debugstats.cpp" />
20    <ClCompile Include="..\src\dict.cpp" />
21    <ClCompile Include="..\src\entity.cpp" />
22    <ClCompile Include="..\src\font.cpp" />
23    <ClCompile Include="..\src\forge.cpp" />
24    <ClCompile Include="..\src\game.cpp" />
25    <ClCompile Include="..\src\input.cpp" />
26    <ClCompile Include="..\src\layer.cpp" />
27    <ClCompile Include="..\src\map.cpp" />
28    <ClCompile Include="..\src\mapviewer.cpp" />
29    <ClCompile Include="..\src\profiler.cpp" />
30    <ClCompile Include="..\src\scene.cpp" />
31    <ClCompile Include="..\src\sdlinput.cpp" />
32    <ClCompile Include="..\src\test-map.cpp" />
33    <ClCompile Include="..\src\ticker.cpp" />
34    <ClCompile Include="..\src\tiler.cpp" />
35    <ClCompile Include="..\src\tileset.cpp" />
36    <ClCompile Include="..\src\timer.cpp" />
37    <ClCompile Include="..\src\video.cpp" />
38    <ClCompile Include="..\src\world.cpp" />
39  </ItemGroup>
40  <ItemGroup>
41    <ClInclude Include="..\src\bitfield.h" />
42    <ClInclude Include="..\src\core.h" />
43    <ClInclude Include="..\src\debugboard.h" />
44    <ClInclude Include="..\src\debugfps.h" />
45    <ClInclude Include="..\src\debugrecord.h" />
46    <ClInclude Include="..\src\debugsphere.h" />
47    <ClInclude Include="..\src\debugsprite.h" />
48    <ClInclude Include="..\src\debugstats.h" />
49    <ClInclude Include="..\src\dict.h" />
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51    <ClInclude Include="..\src\font.h" />
52    <ClInclude Include="..\src\forge.h" />
53    <ClInclude Include="..\src\game.h" />
54    <ClInclude Include="..\src\input.h" />
55    <ClInclude Include="..\src\layer.h" />
56    <ClInclude Include="..\src\map.h" />
57    <ClInclude Include="..\src\mapviewer.h" />
58    <ClInclude Include="..\src\matrix.h" />
59    <ClInclude Include="..\src\profiler.h" />
60    <ClInclude Include="..\src\scene.h" />
61    <ClInclude Include="..\src\sdlinput.h" />
62    <ClInclude Include="..\src\ticker.h" />
63    <ClInclude Include="..\src\tiler.h" />
64    <ClInclude Include="..\src\tileset.h" />
65    <ClInclude Include="..\src\timer.h" />
66    <ClInclude Include="..\src\video.h" />
67    <ClInclude Include="..\src\world.h" />
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70    <ProjectGuid>{D77D4446-2556-44AA-A3B5-AC236CA02901}</ProjectGuid>
71    <Keyword>Win32Proj</Keyword>
72    <RootNamespace>testmap</RootNamespace>
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89  <ImportGroup Label="ExtensionSettings">
90  </ImportGroup>
91  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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93  </ImportGroup>
94  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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96  </ImportGroup>
97  <PropertyGroup Label="UserMacros" />
98  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
99    <LinkIncremental>true</LinkIncremental>
100  </PropertyGroup>
101  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
102    <LinkIncremental>false</LinkIncremental>
103  </PropertyGroup>
104  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
105    <ClCompile>
106      <PrecompiledHeader>
107      </PrecompiledHeader>
108      <WarningLevel>Level3</WarningLevel>
109      <Optimization>Disabled</Optimization>
110      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
111      <AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
112    </ClCompile>
113    <Link>
114      <SubSystem>Console</SubSystem>
115      <GenerateDebugInformation>true</GenerateDebugInformation>
116      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;opengl32.lib</AdditionalDependencies>
117      <AdditionalLibraryDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\lib;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
118    </Link>
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122      <WarningLevel>Level3</WarningLevel>
123      <PrecompiledHeader>
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125      <Optimization>MaxSpeed</Optimization>
126      <FunctionLevelLinking>true</FunctionLevelLinking>
127      <IntrinsicFunctions>true</IntrinsicFunctions>
128      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
129      <AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
130    </ClCompile>
131    <Link>
132      <SubSystem>Console</SubSystem>
133      <GenerateDebugInformation>true</GenerateDebugInformation>
134      <EnableCOMDATFolding>true</EnableCOMDATFolding>
135      <OptimizeReferences>true</OptimizeReferences>
136      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;opengl32.lib</AdditionalDependencies>
137      <AdditionalLibraryDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\lib;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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140  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
141  <ImportGroup Label="ExtensionTargets">
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143</Project>
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