source: trunk/win32/testsuite.vcxproj @ 1178

Last change on this file since 1178 was 1178, checked in by sam, 9 years ago

win32: a few compilation fixes, including GDI+ linking properly now.

File size: 10.5 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|Win32">
5      <Configuration>Debug</Configuration>
6      <Platform>Win32</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Debug|Xbox 360">
9      <Configuration>Debug</Configuration>
10      <Platform>Xbox 360</Platform>
11    </ProjectConfiguration>
12    <ProjectConfiguration Include="Release|Win32">
13      <Configuration>Release</Configuration>
14      <Platform>Win32</Platform>
15    </ProjectConfiguration>
16    <ProjectConfiguration Include="Release|Xbox 360">
17      <Configuration>Release</Configuration>
18      <Platform>Xbox 360</Platform>
19    </ProjectConfiguration>
20  </ItemGroup>
21  <ItemGroup>
22    <ClCompile Include="..\test\testsuite.cpp" />
23    <ClCompile Include="..\test\unit\build.cpp" />
24    <ClCompile Include="..\test\unit\cmplx.cpp" />
25    <ClCompile Include="..\test\unit\half.cpp" />
26    <ClCompile Include="..\test\unit\image.cpp" />
27    <ClCompile Include="..\test\unit\quat.cpp" />
28    <ClCompile Include="..\test\unit\real.cpp" />
29    <ClCompile Include="..\test\unit\trig.cpp" />
30    <ClCompile Include="..\test\unit\vector.cpp" />
31  </ItemGroup>
32  <PropertyGroup Label="Globals">
33    <ProjectGuid>{80F81C11-8DA2-4990-91CB-9807783BA46E}</ProjectGuid>
34    <Keyword>Win32Proj</Keyword>
35    <RootNamespace>testmap</RootNamespace>
36  </PropertyGroup>
37  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
38  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
39    <ConfigurationType>Application</ConfigurationType>
40    <UseDebugLibraries>true</UseDebugLibraries>
41    <CharacterSet>Unicode</CharacterSet>
42    <UseOfMfc>Dynamic</UseOfMfc>
43  </PropertyGroup>
44  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
45    <ConfigurationType>Application</ConfigurationType>
46    <UseDebugLibraries>true</UseDebugLibraries>
47    <CharacterSet>Unicode</CharacterSet>
48    <UseOfMfc>Dynamic</UseOfMfc>
49  </PropertyGroup>
50  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
51    <ConfigurationType>Application</ConfigurationType>
52    <UseDebugLibraries>false</UseDebugLibraries>
53    <WholeProgramOptimization>true</WholeProgramOptimization>
54    <CharacterSet>Unicode</CharacterSet>
55    <UseOfMfc>Dynamic</UseOfMfc>
56  </PropertyGroup>
57  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
58    <ConfigurationType>Application</ConfigurationType>
59    <UseDebugLibraries>false</UseDebugLibraries>
60    <WholeProgramOptimization>true</WholeProgramOptimization>
61    <CharacterSet>Unicode</CharacterSet>
62    <UseOfMfc>Dynamic</UseOfMfc>
63  </PropertyGroup>
64  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
65  <ImportGroup Label="ExtensionSettings">
66  </ImportGroup>
67  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
68    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
69    <Import Project="Contribs.props" />
70  </ImportGroup>
71  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="PropertySheets">
72    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
73    <Import Project="Contribs.props" />
74  </ImportGroup>
75  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
76    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
77    <Import Project="Contribs.props" />
78  </ImportGroup>
79  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="PropertySheets">
80    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
81    <Import Project="Contribs.props" />
82  </ImportGroup>
83  <PropertyGroup Label="UserMacros" />
84  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
85    <IntDir>Debug\$(ProjectName)\</IntDir>
86    <LinkIncremental>true</LinkIncremental>
87  </PropertyGroup>
88  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
89    <IntDir>Debug\$(ProjectName)\</IntDir>
90    <LinkIncremental>true</LinkIncremental>
91  </PropertyGroup>
92  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
93    <IntDir>Release\$(ProjectName)\</IntDir>
94    <LinkIncremental>false</LinkIncremental>
95  </PropertyGroup>
96  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
97    <IntDir>Release\$(ProjectName)\</IntDir>
98    <LinkIncremental>false</LinkIncremental>
99  </PropertyGroup>
100  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
101    <ClCompile>
102      <PrecompiledHeader>
103      </PrecompiledHeader>
104      <WarningLevel>Level3</WarningLevel>
105      <Optimization>Disabled</Optimization>
106      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
107      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
108      <FloatingPointModel>Fast</FloatingPointModel>
109    </ClCompile>
110    <Link>
111      <SubSystem>Console</SubSystem>
112      <GenerateDebugInformation>true</GenerateDebugInformation>
113      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
114      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
115    </Link>
116    <PostBuildEvent>
117      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
118    </PostBuildEvent>
119  </ItemDefinitionGroup>
120  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
121    <ClCompile>
122      <PrecompiledHeader>
123      </PrecompiledHeader>
124      <WarningLevel>Level3</WarningLevel>
125      <Optimization>Disabled</Optimization>
126      <PreprocessorDefinitions>_XBOX;_DEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
127      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
128      <FloatingPointModel>Fast</FloatingPointModel>
129    </ClCompile>
130    <Link>
131      <SubSystem>Console</SubSystem>
132      <GenerateDebugInformation>true</GenerateDebugInformation>
133      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
134      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
135    </Link>
136    <PostBuildEvent>
137      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
138    </PostBuildEvent>
139  </ItemDefinitionGroup>
140  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
141    <ClCompile>
142      <WarningLevel>Level3</WarningLevel>
143      <PrecompiledHeader>
144      </PrecompiledHeader>
145      <Optimization>MaxSpeed</Optimization>
146      <FunctionLevelLinking>true</FunctionLevelLinking>
147      <IntrinsicFunctions>true</IntrinsicFunctions>
148      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
149      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
150      <FloatingPointModel>Fast</FloatingPointModel>
151    </ClCompile>
152    <Link>
153      <SubSystem>Console</SubSystem>
154      <GenerateDebugInformation>true</GenerateDebugInformation>
155      <EnableCOMDATFolding>true</EnableCOMDATFolding>
156      <OptimizeReferences>true</OptimizeReferences>
157      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
158      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
159    </Link>
160    <PostBuildEvent>
161      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
162    </PostBuildEvent>
163  </ItemDefinitionGroup>
164  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
165    <ClCompile>
166      <WarningLevel>Level3</WarningLevel>
167      <PrecompiledHeader>
168      </PrecompiledHeader>
169      <Optimization>MaxSpeed</Optimization>
170      <FunctionLevelLinking>true</FunctionLevelLinking>
171      <IntrinsicFunctions>true</IntrinsicFunctions>
172      <PreprocessorDefinitions>_XBOX;NDEBUG;_CONSOLE;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
173      <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
174      <FloatingPointModel>Fast</FloatingPointModel>
175    </ClCompile>
176    <Link>
177      <SubSystem>Console</SubSystem>
178      <GenerateDebugInformation>true</GenerateDebugInformation>
179      <EnableCOMDATFolding>true</EnableCOMDATFolding>
180      <OptimizeReferences>true</OptimizeReferences>
181      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GdiDeps);$(GlDeps);$(OutDir)\lolcore.lib</AdditionalDependencies>
182      <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
183    </Link>
184    <PostBuildEvent>
185      <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll $(TargetDir)</Command>
186    </PostBuildEvent>
187  </ItemDefinitionGroup>
188  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
189  <ImportGroup Label="ExtensionTargets">
190  </ImportGroup>
191</Project>
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