source:
trunk
@
1706
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
binaries | 1524 | 10 years | build: move all games to a "games" subdirectory to clean up the root … | ||
build | 1704 | 10 years | build: only pass -fno-exceptions -fno-rtti to the C++ compiler, never … | ||
contrib | 1654 | 10 years | build: put the Win64 SDL libraries in two separate directories, … | ||
games | 1697 | 10 years | android: explicitly load stlport_shared when initialising the native … | ||
src | 1705 | 10 years | tutorial: test some advanced shapes for easymesh. | ||
test | 1702 | 10 years | Skeleton for EasyCharacterController | ||
tools | 1706 | 10 years | setup menu - added Render::UpdateVar(int key) function | ||
tutorial | 1705 | 10 years | tutorial: test some advanced shapes for easymesh. | ||
.gitignore | 1.1 KB | 1598 | 10 years | tutorial: add a simple EasyMesh viewer. | |
bootstrap | 4.4 KB | 1523 | 10 years | build: OS X compilation fixes: use GL_INVALID_ENUM instead of … | |
configure.ac | 15.3 KB | 1691 | 10 years | build: tweak everything to allow building with SDL on the Raspberry Pi. | |
Makefile.am | 1.9 KB | 1524 | 10 years | build: move all games to a "games" subdirectory to clean up the root … | |
TODO | 1.1 KB | 160 | 12 years | Update todo list. |
|
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