source: trunk @ 1706

Name Size Rev Age Author Last Change
../
binaries 1524   10 years sam build: move all games to a "games" subdirectory to clean up the root …
build 1704   10 years sam build: only pass -fno-exceptions -fno-rtti to the C++ compiler, never …
contrib 1654   10 years sam build: put the Win64 SDL libraries in two separate directories, …
games 1697   10 years sam android: explicitly load stlport_shared when initialising the native …
src 1705   10 years sam tutorial: test some advanced shapes for easymesh.
test 1702   10 years touky Skeleton for EasyCharacterController
tools 1706   10 years rez setup menu - added Render::UpdateVar(int key) function
tutorial 1705   10 years sam tutorial: test some advanced shapes for easymesh.
.gitignore 1.1 KB 1598   10 years sam tutorial: add a simple EasyMesh viewer.
bootstrap 4.4 KB 1523   10 years sam build: OS X compilation fixes: use GL_INVALID_ENUM instead of …
configure.ac 15.3 KB 1691   10 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
Makefile.am 1.9 KB 1524   10 years sam build: move all games to a "games" subdirectory to clean up the root …
TODO 1.1 KB 160   12 years sam Update todo list.
  • Property svn:ignore set to
    .auto
    aclocal.m4
    autom4te.cache
    config.h
    config.h.in
    config.log
    config.status
    configure
    libtool
    Makefile
    Makefile.in
    stamp-h1
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