source: trunk @ 315

Name Size Rev Age Author Last Change
../
win32 315   11 years sam Get rid of game.cpp and game.h.
tools 218   11 years sam The Tile size can now be specified upon TileSet load. Add a sample …
src 313   11 years sam Rework tile handling. This possibly breaks deushax pretty rudely.
monsterz 315   11 years sam Get rid of game.cpp and game.h.
maps 218   11 years sam The Tile size can now be specified upon TileSet load. Add a sample …
gfx 267   11 years sam Put generated PNG files in SVN for now.
doc 69   11 years sam Update z sort doc.
deushax 297   11 years sam Use monster eyes as particles for the exploding effect.
concept 31   11 years sam New tiles.
art 267   11 years sam Put generated PNG files in SVN for now.
TODO 1.1 KB 160   11 years sam Update todo list.
Makefile.am 138 bytes 220   11 years sam Split test-map into deus-hax and monsterz.
configure.ac 3.1 KB 253   11 years sam Add preliminary support for sound samples. Implement click.
build 61 bytes 148   11 years sam Add a simple "build" script for people unfamiliar with bootstrap etc.
bootstrap 3.8 KB 92   11 years sam Convert everything to the autotools. Managing source dependencies will …
.gitignore 475 bytes 291   11 years sam Tune .gitignore for Win32 usage.
  • Property svn:ignore set to
    .auto
    aclocal.m4
    autom4te.cache
    config.h
    config.h.in
    config.log
    config.status
    configure
    libtool
    Makefile
    Makefile.in
    stamp-h1
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