Changeset 1036
- Timestamp:
- Oct 29, 2011, 8:29:42 PM (11 years ago)
- Location:
- trunk
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/bootstrap
r876 r1036 16 16 # Die if an error occurs 17 17 set -e 18 19 # LolEngine specific: 20 sed -ne '/AC_CONFIG_FILES/,$p' configure.ac \ 21 | sed -ne 's/[ \[*]*\([a-z].*\).Makefile.*/\1/p' | while read p; do 22 if [ ! -f "$p/Makefile.am" ]; then 23 echo "bootstrap: $p/Makefile.am does not exist -- creating stub" 24 mkdir -p "$p" 25 echo "# Stub created by bootstrap" > "$p/Makefile.am" 26 fi 27 done 18 28 19 29 # Guess whether we are using configure.ac or configure.in -
trunk/configure.ac
r984 r1036 43 43 PKG_PROG_PKG_CONFIG() 44 44 45 dnl Available platforms: some of these are not public 46 AM_CONDITIONAL(HAVE_PS3, test -f src/platform/ps3/ps3app.cpp) 47 48 AM_CONDITIONAL(USE_GLEW, test "${ac_cv_my_have_glew}" != "no") 45 49 dnl conditional builds 46 50 AC_ARG_ENABLE(debug, -
trunk/src/Makefile.am
r981 r1036 18 18 eglapp.cpp eglapp.h \ 19 19 \ 20 platform/sdl/sdlapp.cpp platform/sdl/sdlapp.h \ 21 platform/sdl/sdlinput.cpp platform/sdl/sdlinput.h \ 22 \ 23 platform/ps3/ps3app.cpp platform/ps3/ps3app.h \ 24 platform/ps3/ps3input.cpp platform/ps3/ps3input.h \ 20 $(ps3_sources) \ 21 $(sdl_sources) \ 25 22 \ 26 23 shader/shader.cpp shader/shader.h \ … … 40 37 liblol_a_CPPFLAGS = @LOL_CFLAGS@ 41 38 39 sdl_sources = \ 40 platform/sdl/sdlapp.cpp platform/sdl/sdlapp.h \ 41 platform/sdl/sdlinput.cpp platform/sdl/sdlinput.h 42 43 if HAVE_PS3 44 ps3_sources = \ 45 platform/ps3/ps3app.cpp platform/ps3/ps3app.h \ 46 platform/ps3/ps3input.cpp platform/ps3/ps3input.h 47 endif 48 -
trunk/test/math
- Property svn:ignore
-
old new 2 2 Makefile.in 3 3 .deps 4 remez 5 poly 6 pi
-
- Property svn:ignore
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