Changeset 1051
- Timestamp:
- Nov 7, 2011, 1:36:21 AM (11 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/debug/quad.cpp
r968 r1051 95 95 for (npoints = 0; npoints < SINE_SIZE && x <= 1.0f; npoints++) 96 96 { 97 float y = 0.5f + 0.5f * lol_sin(x * 2.0f * M_PI + time * 2e-3f);97 float y = 0.5f + 0.5f * lol_sin(x * 2.0f * M_PI + time * 5e-3f); 98 98 points[npoints * 2] = aa.x + (bb.x - aa.x) * x; 99 99 points[npoints * 2 + 1] = aa.y + (bb.y - aa.y) * y; 100 100 101 float dy = M_PI * lol_cos(x * 2.0f * M_PI + time * 2e-3f);101 float dy = M_PI * lol_cos(x * 2.0f * M_PI + time * 5e-3f); 102 102 float dx = SINE_SPACE / sqrtf(1.0f + dy * dy); 103 103 x += dx; … … 210 210 GLfloat texcoords[12]; 211 211 mat4 t1 = mat4::translate(0.5f, 0.5f, 0.0f) 212 * mat4::rotate(0.0 0054f * data->time, 0.0f, 0.0f, 1.0f)212 * mat4::rotate(0.0254f * data->time, 0.0f, 0.0f, 1.0f) 213 213 * mat4::translate(-0.5f, -0.5f, 0.0f); 214 214 for (int i = 0; i < 6; i++) … … 221 221 GLfloat colors[18]; 222 222 mat4 t2 = mat4::translate(0.5f, 0.5f, 0.5f) 223 * mat4::rotate(0.0 0034f * data->time, 0.0f, 0.0f, 1.0f)224 * mat4::rotate(0.0 0041f * data->time, 0.0f, 1.0f, 0.0f)225 * mat4::rotate(0.0 0057f * data->time, 1.0f, 0.0f, 0.0f)223 * mat4::rotate(0.0154f * data->time, 0.0f, 0.0f, 1.0f) 224 * mat4::rotate(0.0211f * data->time, 0.0f, 1.0f, 0.0f) 225 * mat4::rotate(0.0267f * data->time, 1.0f, 0.0f, 0.0f) 226 226 * mat4::translate(-0.5f, -0.5f, 0.0f); 227 227 for (int i = 0; i < 6; i++)
Note: See TracChangeset
for help on using the changeset viewer.