Changeset 1106 for trunk/src/platform
- Timestamp:
- Dec 7, 2011, 2:06:19 AM (11 years ago)
- Location:
- trunk/src/platform
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/platform/android/androidapp.cpp
r966 r1106 97 97 Java_org_zoy_LolEngine_LolRenderer_nativeRender(JNIEnv* env) 98 98 { 99 Ticker::ClampFps();100 Ticker::TickGame();101 99 Ticker::TickDraw(); 102 100 } -
trunk/src/platform/nacl/nacl_instance.cpp
r1087 r1106 127 127 return; 128 128 129 Ticker::ClampFps();130 Ticker::TickGame();131 132 129 opengl_context_->MakeContextCurrent(this); 133 130 Ticker::TickDraw(); -
trunk/src/platform/nacl/naclapp.cpp
r1084 r1106 59 59 while (!Ticker::Finished()) 60 60 { 61 /* Tick the game */62 Ticker::TickGame();63 64 61 /* Tick the renderer, show the frame and clamp to desired framerate. */ 65 62 Ticker::TickDraw(); … … 67 64 #if defined __native_client__ 68 65 #endif 69 70 Ticker::ClampFps();71 66 } 72 67 } -
trunk/src/platform/ps3/ps3app.cpp
r1063 r1106 119 119 while (!Ticker::Finished()) 120 120 { 121 /* Tick the game */122 Ticker::TickGame();123 124 121 /* Tick the renderer, show the frame and clamp to desired framerate. */ 125 122 Ticker::TickDraw(); … … 131 128 cellSysutilCheckCallback(); 132 129 #endif 133 134 Ticker::ClampFps();135 130 } 136 131 } -
trunk/src/platform/sdl/sdlapp.cpp
r1069 r1106 85 85 while (!Ticker::Finished()) 86 86 { 87 /* Tick the game */88 Ticker::TickGame();89 90 87 /* Tick the renderer, show the frame and clamp to desired framerate. */ 91 88 Ticker::TickDraw(); … … 93 90 SDL_GL_SwapBuffers(); 94 91 #endif 95 Ticker::ClampFps();96 92 } 97 93 }
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