Ignore:
Timestamp:
Apr 14, 2012, 11:33:08 PM (10 years ago)
Author:
sam
Message:

gpu: port the vertex buffer abstraction layer to OpenGL.

File:
1 edited

Legend:

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  • trunk/src/gpu/vertexbuffer.h

    r1227 r1228  
    165165
    166166    void Bind();
     167    void Unbind();
    167168    void SetStream(VertexBuffer *vb, ShaderAttrib attr1,
    168169                                     ShaderAttrib attr2 = ShaderAttrib(),
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