Ignore:
Timestamp:
Apr 26, 2012, 8:20:48 PM (9 years ago)
Author:
sam
Message:

core: prefix some member variables with m_ for clarity.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/worldentity.cpp

    r1046 r1300  
    2626WorldEntity::WorldEntity()
    2727{
    28     position = vec3(0);
    29     rotation = vec3(0);
    30     velocity = vec3(0);
    31     bbox[0] = bbox[1] = vec3(0);
     28    m_position = vec3(0);
     29    m_rotation = vec3(0);
     30    m_velocity = vec3(0);
     31    m_bbox[0] = m_bbox[1] = vec3(0);
    3232
    33     mousepos = ivec2(0);
    34     mousebuttons = ivec3(0);
    35     pressed = ivec3(0);
    36     clicked = ivec3(0);
    37     released = ivec3(0);
     33    m_mousepos = ivec2(0);
     34    m_mousebuttons = ivec3(0);
     35    m_pressed = ivec3(0);
     36    m_clicked = ivec3(0);
     37    m_released = ivec3(0);
    3838}
    3939
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