Ignore:
Timestamp:
Apr 29, 2012, 11:55:32 PM (9 years ago)
Author:
sam
Message:

core: tick methods now use seconds, like any sane system.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/deushax/mapviewer.cpp

    r735 r1310  
    11//
    22// Deus Hax (working title)
    3 // Copyright (c) 2010 Sam Hocevar <sam@hocevar.net>
     3// Copyright (c) 2010-2012 Sam Hocevar <sam@hocevar.net>
    44//
    55
     
    4747}
    4848
    49 void MapViewer::TickGame(float deltams)
     49void MapViewer::TickGame(float seconds)
    5050{
    51     Entity::TickGame(deltams);
     51    Entity::TickGame(seconds);
    5252}
    5353
    54 void MapViewer::TickDraw(float deltams)
     54void MapViewer::TickDraw(float seconds)
    5555{
    56     Entity::TickDraw(deltams);
     56    Entity::TickDraw(seconds);
    5757
    5858    data->map->Render(-data->povx, -data->povy, 0);
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