Ignore:
Timestamp:
Apr 29, 2012, 11:55:32 PM (9 years ago)
Author:
sam
Message:

core: tick methods now use seconds, like any sane system.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/monsterz/thumbs.cpp

    r1198 r1310  
    5959}
    6060
    61 void Thumbs::TickGame(float deltams)
     61void Thumbs::TickGame(float seconds)
    6262{
    63     Entity::TickGame(deltams);
     63    Entity::TickGame(seconds);
    6464
    6565    for (int n = 0; n < data->npieces; n++)
     
    6767}
    6868
    69 void Thumbs::TickDraw(float deltams)
     69void Thumbs::TickDraw(float seconds)
    7070{
    71     Entity::TickDraw(deltams);
     71    Entity::TickDraw(seconds);
    7272
    7373    for (int n = 0; n < data->npieces; n++)
Note: See TracChangeset for help on using the changeset viewer.