Ignore:
Timestamp:
Apr 29, 2012, 11:55:32 PM (9 years ago)
Author:
sam
Message:

core: tick methods now use seconds, like any sane system.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/tileset.cpp

    r1241 r1310  
    112112}
    113113
    114 void TileSet::TickDraw(float deltams)
    115 {
    116     Entity::TickDraw(deltams);
     114void TileSet::TickDraw(float seconds)
     115{
     116    Entity::TickDraw(seconds);
    117117
    118118    if (IsDestroying())
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