Ignore:
Timestamp:
May 1, 2012, 4:11:32 PM (9 years ago)
Author:
sam
Message:

core: rename Array::Append() to Array::Push() for brevity and arbitrary
personal taste.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/orbital/particlesystem.h

    r1310 r1326  
    2121
    2222        for (int i = 0; i < 200; i++)
    23             m_particles.Append(vec3(0), vec3(0), RandF(0.f, 2.f));
     23            m_particles.Push(vec3(0), vec3(0), RandF(0.f, 2.f));
    2424    }
    2525
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