Ignore:
Timestamp:
May 4, 2012, 1:00:26 AM (9 years ago)
Author:
sam
Message:

gpu: activate backface culling on OpenGL to remain consistent with
the Direct3D backend.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/gpu/vertexbuffer.cpp

    r1324 r1337  
    137137    }
    138138#else
     139    glFrontFace(GL_CCW);
     140    glEnable(GL_CULL_FACE);
    139141#   if defined HAVE_GL_2X && !defined __APPLE__
    140142    glEnable(GL_ALPHA_TEST);
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