Ignore:
Timestamp:
Aug 19, 2010, 2:58:33 AM (11 years ago)
Author:
sam
Message:

Implement video recording using libpipi.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/test-map.cpp

    r132 r144  
    1616#include "debugfps.h"
    1717#include "debugsprite.h"
     18#include "debugrecord.h"
    1819#include "game.h"
    1920#include "ticker.h"
     
    4041    }
    4142
    42     SDL_WM_SetCaption("Deus Hax (SDL)", NULL);
     43    SDL_WM_SetCaption("Map Test (SDL)", NULL);
    4344    SDL_ShowCursor(0);
    4445    SDL_WM_GrabInput(SDL_GRAB_ON);
     
    5455    new DebugFps();
    5556    new DebugSprite(game);
     57    //new DebugRecord("movie.ogg");
    5658
    5759    while (!game->Finished())
Note: See TracChangeset for help on using the changeset viewer.