Ignore:
Timestamp:
Jul 3, 2012, 3:43:19 PM (9 years ago)
Author:
sam
Message:

build: ship BulletPhysics for Win32, Win64, X360 and PS3.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/build/vs2010/Lol.Core.Vars.props

    r1558 r1566  
    2222    <!-- BulletPhysics -->
    2323    <BtPhysDir>$(ContribDir)\bullet-2.80-rev2531</BtPhysDir>
    24     <BtPhysIncludes>$(BtPhysDir)\include</BtPhysIncludes>
    25     <BtPhysLibs Condition="'$(Platform)'=='Win32'">$(BtPhysDir)\lib\i686-w64-mingw32</BtPhysLibs>
    26     <BtPhysDeps Condition="'$(Platform)'=='Win32'">BulletCollision.lib;BulletDynamics.lib;BulletSoftBody.lib;LinearMath.lib</BtPhysDeps>
    27     <Win32Defines>$(Win32Defines)</Win32Defines>
     24    <BtPhysIncludes>$(BtPhysDir)\include;$(BtPhysDir)\include\bullet</BtPhysIncludes>
     25    <BtPhysLibs Condition="'$(Platform)'=='Win32'">$(BtPhysDir)\lib\i686-w64-msvc</BtPhysLibs>
     26    <BtPhysLibs Condition="'$(Platform)'=='x64'">$(BtPhysDir)\lib\x86_64-w64-msvc</BtPhysLibs>
     27    <BtPhysLibs Condition="'$(Platform)'=='Xbox 360'">$(BtPhysDir)\lib\xenon-x360-msvc</BtPhysLibs>
     28    <BtPhysLibs Condition="'$(Platform)'=='PS3'">$(BtPhysDir)\lib\ps3-lv2-gcc</BtPhysLibs>
     29    <BtPhysDeps Condition="'$(Configuration)'=='Release' And '$(Platform)'!='PS3'">BulletCollision.lib;BulletDynamics.lib;BulletSoftBody.lib;LinearMath.lib</BtPhysDeps>
     30    <BtPhysDeps Condition="'$(Configuration)'=='Debug' And '$(Platform)'!='PS3'">BulletCollision_debug.lib;BulletDynamics_debug.lib;BulletSoftBody_debug.lib;LinearMath_debug.lib</BtPhysDeps>
     31    <BtPhysDeps Condition="'$(Platform)'=='PS3'">libBulletCollision.a;libBulletDynamics.a;libBulletSoftBody.a;libLinearMath.a</BtPhysDeps>
    2832
    2933    <!-- GTK+ & GtkGl -->
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