Changeset 1621 for trunk/test/PhysicObject.h
- Timestamp:
- Jul 10, 2012, 2:40:58 PM (11 years ago)
- File:
-
- 1 edited
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trunk/test/PhysicObject.h
r1613 r1621 75 75 int CapsLimit = MeshRand.Count(); 76 76 77 MeshRand << "[sc#add scb#add a sph6 1 1 1 ty-1 my ac16 2 1 1 0 0]";78 MeshRand << "[sc#dad scb#dad a sph6 1 1 1 ty-1 my ac16 2 1 1 0 0]";79 MeshRand << "[sc#dda scb#dda a sph6 1 1 1 ty-1 my ac16 2 1 1 0 0]";80 MeshRand << "[sc#daa scb#daa a sph6 1 1 1 ty-1 my ac16 2 1 1 0 0]";81 MeshRand << "[sc#ada scb#ada a sph6 1 1 1 ty-1 my ac16 2 1 1 0 0]";82 MeshRand << "[sc#aad scb#aad a sph6 1 1 1 ty-1 my ac16 2 1 1 0 0]";77 MeshRand << "[sc#add scb#add acap3 2 1]"; 78 MeshRand << "[sc#dad scb#dad acap3 2 1]"; 79 MeshRand << "[sc#dda scb#dda acap3 2 1]"; 80 MeshRand << "[sc#daa scb#daa acap3 2 1]"; 81 MeshRand << "[sc#ada scb#ada acap3 2 1]"; 82 MeshRand << "[sc#aad scb#aad acap3 2 1]"; 83 83 84 84 int RandValue = (int)(lol::RandF() * (MeshRand.Count() - 1));
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